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gml_Object_obj_sousborg_demonstration_egg_Step_0

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var x_target = 100
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if (global.enemy_attacking == true)
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    destroy_self = true
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if (destroy_self == false)
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{
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    if (x < (x_target - 0.01))
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        x = lerp(x, x_target, 0.15)
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    else
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        x = x_target
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}
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else if (x > (xstart + 0.01))
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    x = lerp(x, xstart, 0.15)
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else
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    instance_destroy()