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gml_Object_obj_starlo_boss_body_Other_7

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1
if (sprite_index == shoot_sprite)
2
{
3
    image_speed = 0
4
    image_index = image_number - 1
5
}
6
if (sprite_index == outro_sprite && outro_sprite_noloop == false)
7
{
8
    if (!alarm[1])
9
        alarm[1] = 45
alarm[1]

instance_create(380, 74, obj_quote_bubble_battle_yellow_3) instance_create(0, 0, obj_quote_battle_starlo_outro_2)
10
    image_speed = 0
11
    image_index = image_number - 1
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    outro_sprite_noloop = true
13
}