1 |
if (global.current_hp_enemy <= 0) |
2 |
{ |
3 |
if (!death_sprite) |
4 |
death_sprite = true |
5 |
} |
6 |
if (death_sprite == true && sprite_index != spr_starlo_body_dead) |
7 |
{ |
8 |
sprite_index = spr_starlo_body_dead |
9 |
image_index = 0 |
10 |
obj_starlo_boss_head.image_alpha = 0 |
11 |
image_xscale = 1 |
12 |
image_yscale = 1 |
13 |
alarm[0] = 45alarm[0]script_execute(gml_Script_scr_create_quote_bubble_battle_defeat)
instance_create(380, 74, obj_quote_bubble_battle_yellow_3)
instance_create(0, 0, obj_quote_battle_starlo_death) |
14 |
} |
15 |
if (death_sprite == true) |
16 |
image_index = obj_starlo_boss_head.image_index |
17 |
if (global.turns_passed >= 17) |
18 |
{ |
19 |
if instance_exists(obj_target_bar_battle) |
20 |
{ |
21 |
if (enemy_betrayal_noloop == false) |
22 |
{ |
23 |
enemy_sparing_old = global.enemy_sparing |
24 |
enemy_betrayal_noloop = true |
25 |
global.enemy_sparing = true |
26 |
} |
27 |
} |
28 |
else if (enemy_betrayal_noloop == true) |
29 |
{ |
30 |
global.enemy_sparing = enemy_sparing_old |
31 |
enemy_betrayal_noloop = false |
32 |
} |
33 |
} |
34 |
if (global.enemy_dead == true) |
35 |
{ |
36 |
instance_create(x, y, obj_starlo_dead) |
37 |
instance_destroy() |
38 |
return; |
39 |
} |
40 |
if (sprite_index != spr_starlo_body_dead) |
41 |
{ |
42 |
var anim_loop_time_half = anim_loop_time / 2 |
43 |
var anim_inc_current = (anim_stretch_max - 1) / anim_loop_time_half * anim_inc_multiplier |
44 |
if (anim_stage == 1) |
45 |
{ |
46 |
anim_stretch_current += anim_inc_current |
47 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half) |
48 |
if (anim_stretch_current >= anim_stretch_max) |
49 |
{ |
50 |
anim_stretch_current = anim_stretch_max |
51 |
anim_stage = 2 |
52 |
anim_inc_multiplier = anim_inc_multiplier_max |
53 |
} |
54 |
} |
55 |
if (anim_stage == 2) |
56 |
{ |
57 |
anim_stretch_current -= ((anim_stretch_max - 1) / anim_loop_time_half) |
58 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half) |
59 |
if (anim_stretch_current <= 1) |
60 |
{ |
61 |
anim_stretch_current = 1 |
62 |
anim_stage = 1 |
63 |
anim_inc_multiplier = anim_inc_multiplier_max |
64 |
} |
65 |
} |
66 |
if (set_outro_sprite == true && global.turns_passed == 17) |
67 |
{ |
68 |
if (sprite_index != outro_sprite) |
69 |
{ |
70 |
sprite_index = outro_sprite |
71 |
image_index = 0 |
72 |
image_speed = (1/3) |
73 |
obj_starlo_boss_head.image_alpha = 1 |
74 |
} |
75 |
} |
76 |
else if (global.turns_passed == 9 || global.turns_passed == 10) |
77 |
{ |
78 |
if (instance_exists(obj_heart_battle_fighting_parent) && obj_heart_battle_fighting_parent.moveable == true) |
79 |
var attack_start = true |
80 |
else |
81 |
attack_start = false |
82 |
if (attack_start == true && sprite_index != shoot_sprite) |
83 |
{ |
84 |
sprite_index = shoot_sprite |
85 |
image_index = 0 |
86 |
image_speed = (1/3) |
87 |
obj_starlo_boss_head.image_alpha = 0 |
88 |
} |
89 |
else if (attack_start == false && sprite_index != ready_sprite) |
90 |
{ |
91 |
sprite_index = ready_sprite |
92 |
image_index = 0 |
93 |
image_speed = (1/3) |
94 |
obj_starlo_boss_head.image_alpha = 1 |
95 |
} |
96 |
} |
97 |
else |
98 |
{ |
99 |
sprite_index = base_sprite |
100 |
obj_starlo_boss_head.image_alpha = 1 |
101 |
} |
102 |
if (sprite_index == base_sprite || sprite_index == ready_sprite) |
103 |
image_yscale = anim_stretch_current |
104 |
else |
105 |
image_yscale = 1 |
106 |
obj_starlo_boss_head.y = y - anim_head_offset * image_yscale |
107 |
} |
108 |
if (damage_disjoint_count > 0) |
109 |
damage_disjoint_count -= 1 |
110 |
if (instance_exists(obj_text_damage_count) && global.fight_number == 1 && no_loop_damage_disjoint_count == false) |
111 |
{ |
112 |
damage_disjoint_count = 12 |
113 |
no_loop_damage_disjoint_count = true |
114 |
} |
115 |
else if (!instance_exists(obj_text_damage_count)) |
116 |
no_loop_damage_disjoint_count = false |
117 |
if (damage_disjoint_count == 12) |
118 |
damage_disjoint_x = -50 |
119 |
else if (damage_disjoint_count == 10) |
120 |
damage_disjoint_x = 50 |
121 |
else if (damage_disjoint_count == 8) |
122 |
damage_disjoint_x = -20 |
123 |
else if (damage_disjoint_count == 6) |
124 |
damage_disjoint_x = 20 |
125 |
else if (damage_disjoint_count == 4) |
126 |
damage_disjoint_x = -10 |
127 |
else if (damage_disjoint_count == 2) |
128 |
damage_disjoint_x = 10 |
129 |
else if (damage_disjoint_count == 0) |
130 |
{ |
131 |
damage_disjoint_x = 0 |
132 |
if (sprite_index == hurt_sprite && (!instance_exists(obj_battle_hp_current_enemy))) |
133 |
{ |
134 |
sprite_index = base_sprite |
135 |
if (global.turns_passed >= 17 && outro_sprite_noloop == true) |
136 |
{ |
137 |
sprite_index = outro_sprite |
138 |
image_index = image_number - 1 |
139 |
image_speed = 0 |
140 |
} |
141 |
} |
142 |
} |
143 |
else if (damage_disjoint_count > 0 && (!death_sprite)) |
144 |
{ |
145 |
sprite_index = hurt_sprite |
146 |
image_xscale = 1 |
147 |
image_yscale = 1 |
148 |
obj_starlo_boss_head.y = obj_starlo_boss_head.ystart |
149 |
obj_starlo_boss_head.sprite_index = spr_starlo_boss_head_hurt |
150 |
} |
151 |
x = starting_point_x + damage_disjoint_x |
152 |
if instance_exists(obj_starlo_boss_head) |
153 |
obj_starlo_boss_head.x = obj_starlo_boss_head.xstart + damage_disjoint_x |