1 |
cutscene_timer = 0 |
2 |
scene = 0 |
3 |
if (global.geno_complete[3] == true) |
4 |
{ |
5 |
instance_destroy() |
6 |
instance_create(x, y, obj_steamworks_04_controller_geno) |
7 |
return; |
8 |
} |
9 |
if (global.route == 1) |
10 |
{ |
11 |
instance_destroy() |
12 |
instance_create(x, y, obj_steamworks_04_controller_neutral) |
13 |
return; |
14 |
} |
15 |
if (global.sworks_flag[0] == 2) |
16 |
{ |
17 |
actor_ceroba = instance_create(220, 405, obj_ceroba_npc) |
18 |
actor_ceroba.npc_direction = "up" |
19 |
actor_clover = instance_create(obj_pl.x, obj_pl.y, obj_player_npc) |
20 |
actor_clover.npc_direction = "up" |
21 |
} |
22 |
else if (global.sworks_flag[0] == 3 && global.sworks_flag[1] < 3) |
23 |
{ |
24 |
actor_ceroba = instance_create(224, 360, obj_ceroba_npc) |
25 |
actor_ceroba.npc_direction = "up" |
26 |
} |
27 |
else if (global.sworks_flag[1] == 3 || global.sworks_flag[1] == 4) |
28 |
{ |
29 |
actor_ceroba = instance_create(224, 360, obj_ceroba_npc) |
30 |
actor_ceroba.npc_direction = "up" |
31 |
__background_set((2 << 0), 0, 0x000A06) |
32 |
obj_pl.image_alpha = 0 |
33 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
34 |
} |
35 |
else |
36 |
{ |
37 |
__background_set((2 << 0), 0, 0x000A06) |
38 |
instance_destroy() |
39 |
} |