1 |
switch scene |
2 |
{ |
3 |
case -2: |
4 |
scr_cutscene_end() |
5 |
cutscene_advance() |
6 |
break |
7 |
case -1: |
8 |
if (obj_pl.y < 240) |
9 |
{ |
10 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
11 |
obj_pl.direction = 90 |
12 |
cutscene_advance() |
13 |
} |
14 |
break |
15 |
} |
16 |
|
17 |
if (global.sworks_flag[6] == 0) |
18 |
{ |
19 |
switch scene |
20 |
{ |
21 |
case 0: |
22 |
cutscene_instance_create(obj_pl.x, ((__view_get((1 << 0), 0)) - 20), obj_axis_npc) |
23 |
break |
24 |
case 1: |
25 |
cutscene_wait(1) |
26 |
break |
27 |
case 2: |
28 |
cutscene_npc_walk(1166, obj_axis_npc.x, ((__view_get((1 << 0), 0)) + 40), 4, "y", "down") |
29 |
break |
30 |
case 3: |
31 |
cutscene_dialogue() |
32 |
with (msg) |
33 |
{ |
34 |
talker[0] = 1166 |
35 |
message[0] = "* I CANNOT BELIEVE YOU# FELL FOR THAT." |
36 |
message[1] = "* I AM SMART, THEREFORE I# PREDICTED YOUR ESCAPE." |
37 |
message[2] = "* NOW, BACK YOU GO." |
38 |
prt[0] = 473 |
39 |
prt[1] = 473 |
40 |
prt[2] = 473 |
41 |
position = 0 |
42 |
} |
43 |
break |
44 |
case 4: |
45 |
cutscene_wait(1) |
46 |
break |
47 |
case 5: |
48 |
cutscene_npc_walk(1166, obj_axis_npc.x, (obj_axis_npc.y + 100), 1, "y", "down") |
49 |
cutscene_advance() |
50 |
break |
51 |
case 6: |
52 |
global.sworks_flag[6] = 1 |
53 |
cutscene_change_room(160, 290, 140, 0.1) |
54 |
break |
55 |
} |
56 |
|
57 |
} |
58 |
if (global.sworks_flag[6] == 2) |
59 |
{ |
60 |
switch scene |
61 |
{ |
62 |
case 0: |
63 |
cutscene_instance_create(obj_pl.x, ((__view_get((1 << 0), 0)) - 20), obj_axis_npc) |
64 |
break |
65 |
case 1: |
66 |
cutscene_wait(1) |
67 |
break |
68 |
case 2: |
69 |
cutscene_npc_walk(1166, obj_pl.x, ((__view_get((1 << 0), 0)) + 40), 4, "y", "down") |
70 |
break |
71 |
case 3: |
72 |
cutscene_dialogue() |
73 |
with (msg) |
74 |
{ |
75 |
talker[0] = 1166 |
76 |
message[0] = "* WHAT. WHY." |
77 |
message[1] = "* DID YOU THINK I WOULD# JUST LEAVE AFTER ONE# ATTEMPT?" |
78 |
message[2] = "* ... I WAS ABOUT TO,# ACTUALLY. THAT WAS# CLOSE." |
79 |
message[3] = "* I WILL LOCK THE DOOR# FROM NOW ON." |
80 |
message[4] = "* BYE NOW." |
81 |
prt[0] = 473 |
82 |
prt[1] = 473 |
83 |
prt[2] = 473 |
84 |
prt[3] = 473 |
85 |
prt[4] = 473 |
86 |
position = 0 |
87 |
} |
88 |
break |
89 |
case 4: |
90 |
cutscene_wait(1) |
91 |
break |
92 |
case 5: |
93 |
cutscene_npc_walk(1166, obj_axis_npc.x, (obj_axis_npc.y + 100), 1, "y", "down") |
94 |
cutscene_advance() |
95 |
break |
96 |
case 6: |
97 |
global.sworks_flag[6] = 3 |
98 |
cutscene_change_room(160, 290, 140, 0.1) |
99 |
break |
100 |
} |
101 |
|
102 |
} |