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gml_Object_obj_steamworks_21_controller_Draw_73

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1
if (shadow_axis_image_alpha > 0)
2
{
3
    draw_set_alpha(shadow_axis_image_alpha)
4
    draw_sprite(spr_axis_shadowy_down, obj_axis_npc.image_index, obj_axis_npc.x, obj_axis_npc.y)
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    draw_set_alpha(1)
6
}