1 |
var gardener_talknoise = snd_talk_axis |
2 |
audio_sound_pitch(gardener_talknoise, guardener_pitch) |
3 |
switch scene |
4 |
{ |
5 |
case 0: |
6 |
if (obj_pl.y <= 370) |
7 |
cutscene_initialize() |
8 |
break |
9 |
case 1: |
10 |
cutscene_sfx_play(gardener_talknoise, 1) |
11 |
break |
12 |
case 2: |
13 |
obj_pl.direction = 90 |
14 |
cutscene_advance() |
15 |
break |
16 |
case 3: |
17 |
cutscene_wait(0.5) |
18 |
break |
19 |
case 4: |
20 |
cutscene_audio_fade(obj_radio.current_song, 0, 1000, 0.2, false, true) |
21 |
break |
22 |
case 5: |
23 |
cutscene_camera_move(obj_pl.x, (obj_steamworks_29_gardener_bot.y + 20), 1) |
24 |
break |
25 |
case 6: |
26 |
cutscene_wait(0.5) |
27 |
break |
28 |
case 7: |
29 |
cutscene_dialogue() |
30 |
with (msg) |
31 |
{ |
32 |
sndfnt = gardener_talknoise |
33 |
message[0] = "* I..." |
34 |
position = 0 |
35 |
} |
36 |
break |
37 |
case 8: |
38 |
cutscene_wait(0.5) |
39 |
break |
40 |
case 9: |
41 |
obj_steamworks_29_gardener_bot.image_speed = 1 |
42 |
audio_play_sound(snd_guardener_rise, 1, 0) |
43 |
cutscene_advance() |
44 |
break |
45 |
case 10: |
46 |
if (obj_steamworks_29_gardener_bot.image_index >= 28) |
47 |
{ |
48 |
obj_steamworks_29_gardener_bot.image_speed = 0 |
49 |
cutscene_wait(0.25) |
50 |
} |
51 |
break |
52 |
case 11: |
53 |
cutscene_dialogue() |
54 |
with (msg) |
55 |
{ |
56 |
sndfnt = gardener_talknoise |
57 |
message[0] = "* AM..." |
58 |
message[1] = "* AWAKE." |
59 |
position = 0 |
60 |
} |
61 |
break |
62 |
case 12: |
63 |
obj_steamworks_29_gardener_bot.image_speed = 1 |
64 |
cutscene_advance() |
65 |
break |
66 |
case 13: |
67 |
if (obj_steamworks_29_gardener_bot.image_index >= (obj_steamworks_29_gardener_bot.image_number - 1) || obj_steamworks_29_gardener_bot.sprite_index == spr_steamworks_29_gardener_bot_idle) |
68 |
{ |
69 |
obj_steamworks_29_gardener_bot.image_speed = 1 |
70 |
obj_steamworks_29_gardener_bot.sprite_index = spr_steamworks_29_gardener_bot_idle |
71 |
cutscene_wait(0.25) |
72 |
} |
73 |
break |
74 |
case 14: |
75 |
cutscene_dialogue() |
76 |
with (msg) |
77 |
{ |
78 |
sndfnt = gardener_talknoise |
79 |
message[0] = "* GUARDENER - MODEL 02 -_# ST_ATUS, D_MAGED. . ." |
80 |
position = 0 |
81 |
} |
82 |
break |
83 |
case 15: |
84 |
cutscene_wait(0.5) |
85 |
break |
86 |
case 16: |
87 |
cutscene_dialogue() |
88 |
with (msg) |
89 |
{ |
90 |
sndfnt_array[0] = gardener_talknoise |
91 |
color = true |
92 |
col_modif[0] = 255 |
93 |
message[0] = "* OH, HE-HELLO THERE." |
94 |
message[1] = "* WAS IT YOU WHO DISTURBED THE# FLOR-A? ?" |
95 |
message[2] = "* I ASK YOU TO PLEASE HAVE MORE# _RESPECT." |
96 |
message[3] = "* BU-T DO NOT WORRY. _" |
97 |
message[4] = "* SEEING T;HAT YOU ARE SO# Y-Y-OUNG, IT IS FORGI>ABLE." |
98 |
message[5] = "* I WILL REPORT THE_INCIDENT AS# A LEVEL 3-03--__4LLEE" |
99 |
message[6] = "* EV-EL 10 OFFENSE." |
100 |
message_col[6][0] = "* EV-EL 10 OFFENSE." |
101 |
message[7] = "* LEVEL 10 MEANS - THE# TERMINATION OF THE TRAMPLER." |
102 |
message[8] = "* FAREWELL." |
103 |
position = 0 |
104 |
switch message_current |
105 |
{ |
106 |
case 0: |
107 |
noloop_message = 0 |
108 |
break |
109 |
case 6: |
110 |
if (noloop_message < message_current) |
111 |
{ |
112 |
noloop_message = message_current |
113 |
scr_screenshakescr_screenshakefunction scr_screenshake(argument0, argument1) //gml_Script_scr_screenshake
{
if instance_exists(obj_screenshake_player)
return;
with (instance_create(__view_get((9 << 0), 0).x, __view_get((9 << 0), 0).y, obj_screenshake_player))
{
alarm[0]
intensity = argument1
}
} (6, 2) |
114 |
audio_play_sound(snd_guardener_level10, 1, 0) |
115 |
other.guardener_pitch = 0.25 |
116 |
} |
117 |
message_timer = 60 |
118 |
skippable = false |
119 |
break |
120 |
case 7: |
121 |
skippable = true |
122 |
message_timer = -1 |
123 |
break |
124 |
} |
125 |
|
126 |
} |
127 |
break |
128 |
case 17: |
129 |
instance_create_depth(170, (obj_pl.y + 10), (obj_pl.depth - 1), obj_steamworks_29_gardener_bot_fence) |
130 |
instance_create_depth(170, (obj_pl.y - 20), (obj_pl.depth + 1), obj_steamworks_29_gardener_bot_fence) |
131 |
cutscene_advance() |
132 |
break |
133 |
case 18: |
134 |
cutscene_wait(1.5) |
135 |
break |
136 |
case 19: |
137 |
cutscene_battle_initiate("guardener", true, true) |
138 |
instance_destroy() |
139 |
break |
140 |
case 20: |
141 |
cutscene_wait(1.5) |
142 |
guardener_pitch = 0.5 |
143 |
break |
144 |
case 21: |
145 |
cutscene_dialogue() |
146 |
with (msg) |
147 |
{ |
148 |
color = true |
149 |
col_modif[0] = 16711935 |
150 |
sndfnt_array[0] = gardener_talknoise |
151 |
sndfnt_array[4] = 391 |
152 |
sndfnt_array[5] = gardener_talknoise |
153 |
sndfnt_array[12] = 391 |
154 |
sndfnt_array[13] = gardener_talknoise |
155 |
message[0] = "* I WAS ABOUT TO DO SOMETHING..# ." |
156 |
message[1] = "* OH YES, I REMEMBER." |
157 |
message[2] = "* SENDING LEVEL 3 REPORT_" |
158 |
message[3] = "* ..." |
159 |
message[4] = "* [RESPONSE - NEGATIVE]" |
160 |
message_col[4][0] = "* [RESPONSE - NEGATIVE]" |
161 |
message[5] = "* I APOLOGIZE. ALLOW ME TO CALL# AGAIN." |
162 |
message[6] = "* SENDING LEVEL 3 REPORT_" |
163 |
message[7] = "* HELLO? CREATOR?" |
164 |
message[8] = "* ARE YOU THERE?" |
165 |
message[9] = "* ..." |
166 |
message[10] = "* I BELIEVE MY CREATOR MAY BE# PLAYING A \"PRACTICAL JOKE\" ON# ME." |
167 |
message[11] = "* SIGNALING STEAMWORKS HEAD# OFFICE_" |
168 |
message[12] = "* [BEEEEP - THE LINE YOU ARE# CONTACTING HAS BEEN# DISCONNECTED]" |
169 |
message_col[12][0] = "* [BEEEEP - THE LINE YOU ARE# CONTACTING HAS BEEN# DISCONNECTED]" |
170 |
message[13] = "* WHERE... WHERE IS EVERYBODY?" |
171 |
position = 0 |
172 |
} |
173 |
break |
174 |
case 22: |
175 |
cutscene_action_sprite(780, 3630, 1, false, 0) |
176 |
break |
177 |
case 23: |
178 |
obj_steamworks_29_gardener_bot.sprite_index = spr_steamworks_29_gardener_bot_idle |
179 |
cutscene_advance() |
180 |
break |
181 |
case 24: |
182 |
cutscene_wait(0.5) |
183 |
break |
184 |
case 25: |
185 |
cutscene_dialogue() |
186 |
with (msg) |
187 |
{ |
188 |
color = true |
189 |
col_modif[0] = 16711935 |
190 |
sndfnt_array[0] = gardener_talknoise |
191 |
sndfnt_array[5] = 391 |
192 |
sndfnt_array[6] = gardener_talknoise |
193 |
message[0] = "* OH... I HAVE ALLOWED IMMENSE# OVERGROWTH." |
194 |
message[1] = "* I UNDERSTAND." |
195 |
message[2] = "* IT SEEMS... MY DAY HAS PASSED." |
196 |
message[3] = "* ..." |
197 |
message[4] = "* ...CANCEL REPORT AND# REINITIATE HIBERNATION_" |
198 |
message[5] = "* [HIBERNATION SEQUENCE ENGAGED]" |
199 |
message_col[5][0] = "* [HIBERNATION SEQUENCE ENGAGED]" |
200 |
message[6] = "* I AM SORRY FOR INCONVENIENCING# YOU." |
201 |
message[7] = "* I DO NOT KNOW WHAT THE WORLD# IS LIKE NOW, NOR D-DO I WISH# TO. //" |
202 |
position = 0 |
203 |
} |
204 |
break |
205 |
case 26: |
206 |
audio_play_sound(snd_guardener_leave_1, 1, 0) |
207 |
obj_steamworks_29_gardener_bot.sprite_index = spr_steamworks_29_gardener_bot_leave |
208 |
obj_steamworks_29_gardener_bot.image_speed = 1 |
209 |
obj_steamworks_29_gardener_bot.image_index = 0 |
210 |
cutscene_advance() |
211 |
break |
212 |
case 27: |
213 |
if (obj_steamworks_29_gardener_bot.image_index >= 24) |
214 |
{ |
215 |
obj_steamworks_29_gardener_bot.image_speed = 0 |
216 |
cutscene_advance() |
217 |
} |
218 |
break |
219 |
case 28: |
220 |
cutscene_dialogue() |
221 |
with (msg) |
222 |
{ |
223 |
sndfnt = gardener_talknoise |
224 |
message[0] = "* LIFE WAS. .. M-MUCH BETT>ER..." |
225 |
message[1] = "* _NOT ;KNOWING... ." |
226 |
position = 0 |
227 |
} |
228 |
break |
229 |
case 29: |
230 |
audio_play_sound(snd_guardener_leave_2, 1, 0) |
231 |
obj_steamworks_29_gardener_bot.image_speed = 1 |
232 |
cutscene_advance() |
233 |
break |
234 |
case 30: |
235 |
if (obj_steamworks_29_gardener_bot.image_index >= (obj_steamworks_29_gardener_bot.image_number - 1)) |
236 |
{ |
237 |
obj_steamworks_29_gardener_bot.image_speed = 0 |
238 |
cutscene_advance() |
239 |
} |
240 |
break |
241 |
case 31: |
242 |
cutscene_wait(0.5) |
243 |
break |
244 |
case 32: |
245 |
cutscene_camera_move(obj_pl.x, obj_pl.y, 2) |
246 |
break |
247 |
case 33: |
248 |
scr_radio_restart() |
249 |
global.sworks_flag[20] = 2 |
250 |
camera_set_view_target(view_camera[0], 1031) |
251 |
instance_destroy(obj_steamworks_29_gardener_bot) |
252 |
audio_sound_pitch(snd_talk_axis, 1) |
253 |
cutscene_end() |
254 |
break |
255 |
} |