| 1 | 
        var gardener_talknoise = 111;  | 
    
    
    
        | 2 | 
        audio_sound_pitch(gardener_talknoise, guardener_pitch);  | 
    
    
    
        | 3 | 
        switch (scene)  | 
    
    
    
        | 4 | 
        { | 
    
    
    
        | 5 | 
            case 0:  | 
    
    
    
        | 6 | 
                if (obj_pl.y <= 370)  | 
    
    
    
        | 7 | 
                    cutscene_initialize();  | 
    
    
    
        | 8 | 
                break;  | 
    
    
    
        | 9 | 
            case 1:  | 
    
    
    
        | 10 | 
                cutscene_sfx_play(gardener_talknoise, 1);  | 
    
    
    
        | 11 | 
                break;  | 
    
    
    
        | 12 | 
            case 2:  | 
    
    
    
        | 13 | 
                cutscene_follower_into_actor();  | 
    
    
    
        | 14 | 
                break;  | 
    
    
    
        | 15 | 
            case 3:  | 
    
    
    
        | 16 | 
                cutscene_npc_direction(actor_follower, "up");  | 
    
    
    
        | 17 | 
                break;  | 
    
    
    
        | 18 | 
            case 4:  | 
    
    
    
        | 19 | 
                obj_pl.direction = 90;  | 
    
    
    
        | 20 | 
                cutscene_advance();  | 
    
    
    
        | 21 | 
                break;  | 
    
    
    
        | 22 | 
            case 5:  | 
    
    
    
        | 23 | 
                cutscene_wait(0.5);  | 
    
    
    
        | 24 | 
                break;  | 
    
    
    
        | 25 | 
            case 6:  | 
    
    
    
        | 26 | 
                cutscene_audio_fade(obj_radio.current_song, 0, 1000, 0.2, false, true);  | 
    
    
    
        | 27 | 
                break;  | 
    
    
    
        | 28 | 
            case 7:  | 
    
    
    
        | 29 | 
                if (obj_pl.x > 170)  | 
    
    
    
        | 30 | 
                    cutscene_npc_walk(actor_follower, obj_pl.x - 25, obj_pl.y, 3, "x", "up");  | 
    
    
    
        | 31 | 
                else  | 
    
    
    
        | 32 | 
                    cutscene_npc_walk(actor_follower, obj_pl.x + 25, obj_pl.y, 3, "x", "up");  | 
    
    
    
        | 33 | 
                break;  | 
    
    
    
        | 34 | 
            case 8:  | 
    
    
    
        | 35 | 
                cutscene_dialogue();  | 
    
    
    
        | 36 | 
                with (msg)  | 
    
    
    
        | 37 | 
                { | 
    
    
    
        | 38 | 
                    talker[0] = 1161;  | 
    
    
    
        | 39 | 
                    message[0] = "* What was that?";  | 
    
    
    
        | 40 | 
                    prt[0] = 381;  | 
    
    
    
        | 41 | 
                }  | 
    
    
    
        | 42 | 
                break;  | 
    
    
    
        | 43 | 
            case 9:  | 
    
    
    
        | 44 | 
                cutscene_camera_move(obj_pl.x, obj_steamworks_29_gardener_bot.y + 20, 1);  | 
    
    
    
        | 45 | 
                break;  | 
    
    
    
        | 46 | 
            case 10:  | 
    
    
    
        | 47 | 
                cutscene_wait(0.5);  | 
    
    
    
        | 48 | 
                break;  | 
    
    
    
        | 49 | 
            case 11:  | 
    
    
    
        | 50 | 
                cutscene_dialogue();  | 
    
    
    
        | 51 | 
                with (msg)  | 
    
    
    
        | 52 | 
                { | 
    
    
    
        | 53 | 
                    sndfnt = gardener_talknoise;  | 
    
    
    
        | 54 | 
                    message[0] = "* I...";  | 
    
    
    
        | 55 | 
                    position = 0;  | 
    
    
    
        | 56 | 
                }  | 
    
    
    
        | 57 | 
                break;  | 
    
    
    
        | 58 | 
            case 12:  | 
    
    
    
        | 59 | 
                cutscene_wait(0.5);  | 
    
    
    
        | 60 | 
                break;  | 
    
    
    
        | 61 | 
            case 13:  | 
    
    
    
        | 62 | 
                obj_steamworks_29_gardener_bot.image_speed = 1;  | 
    
    
    
        | 63 | 
                cutscene_advance();  | 
    
    
    
        | 64 | 
                break;  | 
    
    
    
        | 65 | 
            case 14:  | 
    
    
    
        | 66 | 
                if (obj_steamworks_29_gardener_bot.image_index >= 28)  | 
    
    
    
        | 67 | 
                { | 
    
    
    
        | 68 | 
                    obj_steamworks_29_gardener_bot.image_speed = 0;  | 
    
    
    
        | 69 | 
                    cutscene_wait(0.25);  | 
    
    
    
        | 70 | 
                }  | 
    
    
    
        | 71 | 
                break;  | 
    
    
    
        | 72 | 
            case 15:  | 
    
    
    
        | 73 | 
                cutscene_dialogue();  | 
    
    
    
        | 74 | 
                with (msg)  | 
    
    
    
        | 75 | 
                { | 
    
    
    
        | 76 | 
                    sndfnt = gardener_talknoise;  | 
    
    
    
        | 77 | 
                    message[0] = "* AM...";  | 
    
    
    
        | 78 | 
                    message[1] = "* AWAKE.";  | 
    
    
    
        | 79 | 
                    position = 0;  | 
    
    
    
        | 80 | 
                }  | 
    
    
    
        | 81 | 
                break;  | 
    
    
    
        | 82 | 
            case 16:  | 
    
    
    
        | 83 | 
                obj_steamworks_29_gardener_bot.image_speed = 1;  | 
    
    
    
        | 84 | 
                cutscene_advance();  | 
    
    
    
        | 85 | 
                break;  | 
    
    
    
        | 86 | 
            case 17:  | 
    
    
    
        | 87 | 
                if (obj_steamworks_29_gardener_bot.image_index >= (obj_steamworks_29_gardener_bot.image_number - 1) || obj_steamworks_29_gardener_bot.sprite_index == spr_steamworks_29_gardener_bot_idle)  | 
    
    
    
        | 88 | 
                { | 
    
    
    
        | 89 | 
                    obj_steamworks_29_gardener_bot.image_speed = 1;  | 
    
    
    
        | 90 | 
                    obj_steamworks_29_gardener_bot.sprite_index = spr_steamworks_29_gardener_bot_idle;  | 
    
    
    
        | 91 | 
                    cutscene_wait(0.25);  | 
    
    
    
        | 92 | 
                }  | 
    
    
    
        | 93 | 
                break;  | 
    
    
    
        | 94 | 
            case 18:  | 
    
    
    
        | 95 | 
                cutscene_dialogue();  | 
    
    
    
        | 96 | 
                with (msg)  | 
    
    
    
        | 97 | 
                { | 
    
    
    
        | 98 | 
                    sndfnt = gardener_talknoise;  | 
    
    
    
        | 99 | 
                    message[0] = "* GUARDENER - MODEL 02 -_#  ST_ATUS, D_MAGED. .   .";  | 
    
    
    
        | 100 | 
                    position = 0;  | 
    
    
    
        | 101 | 
                }  | 
    
    
    
        | 102 | 
                break;  | 
    
    
    
        | 103 | 
            case 19:  | 
    
    
    
        | 104 | 
                cutscene_wait(0.5);  | 
    
    
    
        | 105 | 
                break;  | 
    
    
    
        | 106 | 
            case 20:  | 
    
    
    
        | 107 | 
                cutscene_dialogue();  | 
    
    
    
        | 108 | 
                with (msg)  | 
    
    
    
        | 109 | 
                { | 
    
    
    
        | 110 | 
                    col_modif[0] = 255;  | 
    
    
    
        | 111 | 
                    color = true;  | 
    
    
    
        | 112 | 
                    sndfnt_array[0] = gardener_talknoise;  | 
    
    
    
        | 113 | 
                    sndfnt_array[3] = 108;  | 
    
    
    
        | 114 | 
                    sndfnt_array[4] = gardener_talknoise;  | 
    
    
    
        | 115 | 
                    sndfnt_array[9] = 108;  | 
    
    
    
        | 116 | 
                    sndfnt_array[10] = gardener_talknoise;  | 
    
    
    
        | 117 | 
                    message[0] = "* OH, HE-HELLO THERE.";  | 
    
    
    
        | 118 | 
                    message[1] = "* WAS IT YOU WHO#  DISTURBED THE FLOR#  A? ?";  | 
    
    
    
        | 119 | 
                    message[2] = "* I ASK YOU TO PLEASE#  HAVE MORE _RESPECT.";  | 
    
    
    
        | 120 | 
                    message[3] = "* Um, we apologize. Won't#  happen again.";  | 
    
    
    
        | 121 | 
                    message[4] = "* DO NOT WORRY. _";  | 
    
    
    
        | 122 | 
                    message[5] = "* SEEING T;HAT THE CHILD#  IS SO Y-Y-OUNG, IT IS#  FORGI>ABLE.";  | 
    
    
    
        | 123 | 
                    message[6] = "* I WILL REPORT#  THE_INCIDENT AS A LEVEL#  3-03--__4LLEE";  | 
    
    
    
        | 124 | 
                    message[7] = "* EV-EL 10 OFFENSE.";  | 
    
    
    
        | 125 | 
                    message_col[7][0] = "* EV-EL 10 OFFENSE.";  | 
    
    
    
        | 126 | 
                    message[8] = "* LEVEL 10 MEANS - THE#  TERMINATION OF THE TRAMPLER.";  | 
    
    
    
        | 127 | 
                    message[9] = "* Hold on!";  | 
    
    
    
        | 128 | 
                    message[10] = "* FAREWELL.";  | 
    
    
    
        | 129 | 
                    prt[3] = 381;  | 
    
    
    
        | 130 | 
                    prt[9] = 381;  | 
    
    
    
        | 131 | 
                    position = 0;  | 
    
    
    
        | 132 | 
                    switch (message_current)  | 
    
    
    
        | 133 | 
                    { | 
    
    
    
        | 134 | 
                        case 0:  | 
    
    
    
        | 135 | 
                            noloop_message = 0;  | 
    
    
    
        | 136 | 
                            break;  | 
    
    
    
        | 137 | 
                        case 7:  | 
    
    
    
        | 138 | 
                            if (noloop_message < message_current)  | 
    
    
    
        | 139 | 
                            { | 
    
    
    
        | 140 | 
                                noloop_message = message_current;  | 
    
    
    
        | 141 | 
                                scr_screenshakescr_screenshakefunction  scr_screenshake(arg0, arg1)
{
    if (instance_exists(obj_screenshake_player))
        exit;
    with (instance_create(__view_get(e__VW.Object, 0).x, __view_get(e__VW.Object, 0).y, obj_screenshake_player))
    {alarm[0]
        intensity = arg1;
    }
}
enum e__VW
{
    XView,
    YView,
    WView,
    HView,
    Angle,
    HBorder,
    VBorder,
    HSpeed,
    VSpeed,
    Object,
    Visible,
    XPort,
    YPort,
    WPort,
    HPort,
    Camera,
    SurfaceID
}  (6, 2);  | 
    
    
    
        | 142 | 
                                audio_play_sound(snd_guardener_level10, 1, 0);  | 
    
    
    
        | 143 | 
                                guardener_pitch = 0.25;  | 
    
    
    
        | 144 | 
                            }  | 
    
    
    
        | 145 | 
                            message_timer = 60;  | 
    
    
    
        | 146 | 
                            skippable = false;  | 
    
    
    
        | 147 | 
                            break;  | 
    
    
    
        | 148 | 
                        case 8:  | 
    
    
    
        | 149 | 
                            skippable = true;  | 
    
    
    
        | 150 | 
                            message_timer = -1;  | 
    
    
    
        | 151 | 
                            break;  | 
    
    
    
        | 152 | 
                    }  | 
    
    
    
        | 153 | 
                }  | 
    
    
    
        | 154 | 
                break;  | 
    
    
    
        | 155 | 
            case 21:  | 
    
    
    
        | 156 | 
                instance_create_depth(170, obj_pl.y + 10, obj_pl.depth - 1, obj_steamworks_29_gardener_bot_fence);  | 
    
    
    
        | 157 | 
                instance_create_depth(170, obj_pl.y - 20, obj_pl.depth + 1, obj_steamworks_29_gardener_bot_fence);  | 
    
    
    
        | 158 | 
                cutscene_advance();  | 
    
    
    
        | 159 | 
                break;  | 
    
    
    
        | 160 | 
            case 22:  | 
    
    
    
        | 161 | 
                cutscene_wait(1.5);  | 
    
    
    
        | 162 | 
                break;  | 
    
    
    
        | 163 | 
            case 23:  | 
    
    
    
        | 164 | 
                cutscene_battle_initiate("guardener", true, true); | 
    
    
    
        | 165 | 
                instance_destroy();  | 
    
    
    
        | 166 | 
                break;  | 
    
    
    
        | 167 | 
            case 24:  | 
    
    
    
        | 168 | 
                cutscene_wait(1.5);  | 
    
    
    
        | 169 | 
                break;  | 
    
    
    
        | 170 | 
            case 25:  | 
    
    
    
        | 171 | 
                cutscene_dialogue();  | 
    
    
    
        | 172 | 
                with (msg)  | 
    
    
    
        | 173 | 
                { | 
    
    
    
        | 174 | 
                    color = true;  | 
    
    
    
        | 175 | 
                    col_modif[0] = 16711935;  | 
    
    
    
        | 176 | 
                    sndfnt_array[0] = gardener_talknoise;  | 
    
    
    
        | 177 | 
                    sndfnt_array[4] = 391;  | 
    
    
    
        | 178 | 
                    sndfnt_array[5] = gardener_talknoise;  | 
    
    
    
        | 179 | 
                    sndfnt_array[12] = 391;  | 
    
    
    
        | 180 | 
                    sndfnt_array[13] = gardener_talknoise;  | 
    
    
    
        | 181 | 
                    message[0] = "* I WAS ABOUT TO DO SOMETHING..#  .";  | 
    
    
    
        | 182 | 
                    message[1] = "* OH YES, I REMEMBER.";  | 
    
    
    
        | 183 | 
                    message[2] = "* SENDING LEVEL 3 REPORT_";  | 
    
    
    
        | 184 | 
                    message[3] = "* ...";  | 
    
    
    
        | 185 | 
                    message[4] = "* [RESPONSE - NEGATIVE]";  | 
    
    
    
        | 186 | 
                    message_col[4][0] = "* [RESPONSE - NEGATIVE]";  | 
    
    
    
        | 187 | 
                    message[5] = "* I APOLOGIZE. ALLOW ME TO CALL#  AGAIN.";  | 
    
    
    
        | 188 | 
                    message[6] = "* SENDING LEVEL 3 REPORT_";  | 
    
    
    
        | 189 | 
                    message[7] = "* HELLO? CREATOR?";  | 
    
    
    
        | 190 | 
                    message[8] = "* ARE YOU THERE?";  | 
    
    
    
        | 191 | 
                    message[9] = "* ...";  | 
    
    
    
        | 192 | 
                    message[10] = "* I BELIEVE MY CREATOR MAY BE#  PLAYING A \"PRACTICAL JOKE\" ON#  ME.";  | 
    
    
    
        | 193 | 
                    message[11] = "* SIGNALING STEAMWORKS HEAD#  OFFICE_";  | 
    
    
    
        | 194 | 
                    message[12] = "* [BEEEEP - THE LINE YOU ARE#  CONTACTING HAS BEEN#  DISCONNECTED]";  | 
    
    
    
        | 195 | 
                    message_col[12][0] = "* [BEEEEP - THE LINE YOU ARE#  CONTACTING HAS BEEN#  DISCONNECTED]";  | 
    
    
    
        | 196 | 
                    message[13] = "* WHERE... WHERE IS EVERYBODY?";  | 
    
    
    
        | 197 | 
                    position = 0;  | 
    
    
    
        | 198 | 
                }  | 
    
    
    
        | 199 | 
                break;  | 
    
    
    
        | 200 | 
            case 26:  | 
    
    
    
        | 201 | 
                cutscene_action_sprite(780, 3630, 1, false, 0);  | 
    
    
    
        | 202 | 
                break;  | 
    
    
    
        | 203 | 
            case 27:  | 
    
    
    
        | 204 | 
                obj_steamworks_29_gardener_bot.sprite_index = spr_steamworks_29_gardener_bot_idle;  | 
    
    
    
        | 205 | 
                cutscene_advance();  | 
    
    
    
        | 206 | 
                break;  | 
    
    
    
        | 207 | 
            case 28:  | 
    
    
    
        | 208 | 
                cutscene_wait(0.5);  | 
    
    
    
        | 209 | 
                break;  | 
    
    
    
        | 210 | 
            case 29:  | 
    
    
    
        | 211 | 
                cutscene_dialogue();  | 
    
    
    
        | 212 | 
                with (msg)  | 
    
    
    
        | 213 | 
                { | 
    
    
    
        | 214 | 
                    color = true;  | 
    
    
    
        | 215 | 
                    col_modif[0] = 16711935;  | 
    
    
    
        | 216 | 
                    sndfnt_array[0] = gardener_talknoise;  | 
    
    
    
        | 217 | 
                    sndfnt_array[5] = 391;  | 
    
    
    
        | 218 | 
                    sndfnt_array[6] = gardener_talknoise;  | 
    
    
    
        | 219 | 
                    message[0] = "* OH... I HAVE ALLOWED IMMENSE#  OVERGROWTH.";  | 
    
    
    
        | 220 | 
                    message[1] = "* I UNDERSTAND.";  | 
    
    
    
        | 221 | 
                    message[2] = "* IT SEEMS... MY DAY HAS PASSED.";  | 
    
    
    
        | 222 | 
                    message[3] = "* ...";  | 
    
    
    
        | 223 | 
                    message[4] = "* ...CANCEL REPORT AND#  REINITIATE HIBERNATION_";  | 
    
    
    
        | 224 | 
                    message[5] = "* [HIBERNATION SEQUENCE ENGAGED]";  | 
    
    
    
        | 225 | 
                    message_col[5][0] = "* [HIBERNATION SEQUENCE ENGAGED]";  | 
    
    
    
        | 226 | 
                    message[6] = "* I AM SORRY FOR INCONVENIENCING#  YOU.";  | 
    
    
    
        | 227 | 
                    message[7] = "* I DO NOT KNOW WHAT THE WORLD#  IS LIKE NOW, NOR D-DO I WISH#  TO. //";  | 
    
    
    
        | 228 | 
                    position = 0;  | 
    
    
    
        | 229 | 
                }  | 
    
    
    
        | 230 | 
                break;  | 
    
    
    
        | 231 | 
            case 30:  | 
    
    
    
        | 232 | 
                audio_play_sound(snd_guardener_leave_1, 1, 0);  | 
    
    
    
        | 233 | 
                obj_steamworks_29_gardener_bot.sprite_index = spr_steamworks_29_gardener_bot_leave;  | 
    
    
    
        | 234 | 
                obj_steamworks_29_gardener_bot.image_speed = 1;  | 
    
    
    
        | 235 | 
                obj_steamworks_29_gardener_bot.image_index = 0;  | 
    
    
    
        | 236 | 
                cutscene_advance();  | 
    
    
    
        | 237 | 
                break;  | 
    
    
    
        | 238 | 
            case 31:  | 
    
    
    
        | 239 | 
                if (obj_steamworks_29_gardener_bot.image_index >= 24)  | 
    
    
    
        | 240 | 
                { | 
    
    
    
        | 241 | 
                    obj_steamworks_29_gardener_bot.image_speed = 0;  | 
    
    
    
        | 242 | 
                    cutscene_advance();  | 
    
    
    
        | 243 | 
                }  | 
    
    
    
        | 244 | 
                break;  | 
    
    
    
        | 245 | 
            case 32:  | 
    
    
    
        | 246 | 
                cutscene_dialogue();  | 
    
    
    
        | 247 | 
                with (msg)  | 
    
    
    
        | 248 | 
                { | 
    
    
    
        | 249 | 
                    sndfnt = gardener_talknoise;  | 
    
    
    
        | 250 | 
                    message[0] = "* LIFE WAS. .. M-MUCH BETT>ER...";  | 
    
    
    
        | 251 | 
                    message[1] = "* _NOT ;KNOWING...  .";  | 
    
    
    
        | 252 | 
                    position = 0;  | 
    
    
    
        | 253 | 
                }  | 
    
    
    
        | 254 | 
                break;  | 
    
    
    
        | 255 | 
            case 33:  | 
    
    
    
        | 256 | 
                audio_play_sound(snd_guardener_leave_2, 1, 0);  | 
    
    
    
        | 257 | 
                obj_steamworks_29_gardener_bot.image_speed = 1;  | 
    
    
    
        | 258 | 
                cutscene_advance();  | 
    
    
    
        | 259 | 
                break;  | 
    
    
    
        | 260 | 
            case 34:  | 
    
    
    
        | 261 | 
                if (obj_steamworks_29_gardener_bot.image_index >= (obj_steamworks_29_gardener_bot.image_number - 1))  | 
    
    
    
        | 262 | 
                { | 
    
    
    
        | 263 | 
                    obj_steamworks_29_gardener_bot.image_speed = 0;  | 
    
    
    
        | 264 | 
                    cutscene_advance();  | 
    
    
    
        | 265 | 
                }  | 
    
    
    
        | 266 | 
                break;  | 
    
    
    
        | 267 | 
            case 35:  | 
    
    
    
        | 268 | 
                cutscene_wait(0.5);  | 
    
    
    
        | 269 | 
                break;  | 
    
    
    
        | 270 | 
            case 36:  | 
    
    
    
        | 271 | 
                cutscene_dialogue();  | 
    
    
    
        | 272 | 
                with (msg)  | 
    
    
    
        | 273 | 
                { | 
    
    
    
        | 274 | 
                    talker[0] = 1161;  | 
    
    
    
        | 275 | 
                    message[0] = "* ...";  | 
    
    
    
        | 276 | 
                    message[1] = "* ...";  | 
    
    
    
        | 277 | 
                    message[2] = "* Let's... keep moving.";  | 
    
    
    
        | 278 | 
                    prt[0] = 371;  | 
    
    
    
        | 279 | 
                    prt[1] = 394;  | 
    
    
    
        | 280 | 
                    prt[2] = 370;  | 
    
    
    
        | 281 | 
                    position = 0;  | 
    
    
    
        | 282 | 
                }  | 
    
    
    
        | 283 | 
                break;  | 
    
    
    
        | 284 | 
            case 37:  | 
    
    
    
        | 285 | 
                cutscene_camera_move(obj_pl.x, obj_pl.y, 2);  | 
    
    
    
        | 286 | 
                break;  | 
    
    
    
        | 287 | 
            case 38:  | 
    
    
    
        | 288 | 
                if (cutscene_npc_walk(1161, obj_pl.x, obj_pl.y + 20, 2, "x", "up"))  | 
    
    
    
        | 289 | 
                { | 
    
    
    
        | 290 | 
                    cutscene_actor_into_follower();  | 
    
    
    
        | 291 | 
                    cutscene_advance(39);  | 
    
    
    
        | 292 | 
                }  | 
    
    
    
        | 293 | 
                break;  | 
    
    
    
        | 294 | 
            case 39:  | 
    
    
    
        | 295 | 
                scr_radio_restart();  | 
    
    
    
        | 296 | 
                global.sworks_flag[20] = 2;  | 
    
    
    
        | 297 | 
                camera_set_view_target(view_camera[0], 1031);  | 
    
    
    
        | 298 | 
                instance_destroy(obj_steamworks_29_gardener_bot);  | 
    
    
    
        | 299 | 
                cutscene_end();  | 
    
    
    
        | 300 | 
                audio_sound_pitch(snd_talk_axis, 1);  | 
    
    
    
        | 301 | 
                break;  | 
    
    
    
        | 302 | 
            case 40:  | 
    
    
    
        | 303 | 
                cutscene_wait(1);  | 
    
    
    
        | 304 | 
                break;  | 
    
    
    
        | 305 | 
            case 41:  | 
    
    
    
        | 306 | 
                cutscene_dialogue();  | 
    
    
    
        | 307 | 
                with (msg)  | 
    
    
    
        | 308 | 
                { | 
    
    
    
        | 309 | 
                    talker[0] = 1161;  | 
    
    
    
        | 310 | 
                    message[0] = "* ...";  | 
    
    
    
        | 311 | 
                    message[1] = "* Surely...";  | 
    
    
    
        | 312 | 
                    message[2] = "* There had to be some#  other way...";  | 
    
    
    
        | 313 | 
                    message[3] = "* ...";  | 
    
    
    
        | 314 | 
                    message[4] = "* Let's just... keep#  moving.";  | 
    
    
    
        | 315 | 
                    prt[0] = 371;  | 
    
    
    
        | 316 | 
                    prt[1] = 370;  | 
    
    
    
        | 317 | 
                    prt[2] = 370;  | 
    
    
    
        | 318 | 
                    prt[3] = 394;  | 
    
    
    
        | 319 | 
                    prt[4] = 371;  | 
    
    
    
        | 320 | 
                    if (message_current == 1)  | 
    
    
    
        | 321 | 
                    { | 
    
    
    
        | 322 | 
                        obj_ceroba_npc.npc_direction = "left";  | 
    
    
    
        | 323 | 
                        obj_pl.direction = 0;  | 
    
    
    
        | 324 | 
                    }  | 
    
    
    
        | 325 | 
                }  | 
    
    
    
        | 326 | 
                break;  | 
    
    
    
        | 327 | 
            case 42:  | 
    
    
    
        | 328 | 
                obj_pl.direction = 90;  | 
    
    
    
        | 329 | 
                global.party_member = 1171;  | 
    
    
    
        | 330 | 
                cutscene_actor_into_follower();  | 
    
    
    
        | 331 | 
                break;  | 
    
    
    
        | 332 | 
            case 43:  | 
    
    
    
        | 333 | 
                scr_radio_restart();  | 
    
    
    
        | 334 | 
                global.sworks_flag[20] = 4;  | 
    
    
    
        | 335 | 
                global.sworks_flag[41] = 1;  | 
    
    
    
        | 336 | 
                camera_set_view_target(view_camera[0], 1031);  | 
    
    
    
        | 337 | 
                cutscene_end();  | 
    
    
    
        | 338 | 
                audio_sound_pitch(snd_talk_axis, 1);  | 
    
    
    
        | 339 | 
                break;  | 
    
    
    
        | 340 | 
        }  |