1 | if live_call() |
2 | return global.live_result; |
3 | scene = 0 |
4 | cutscene_timer = 0 |
5 | cutscene_music = 0 |
6 | with (obj_axis_npc) |
7 | { |
8 | action_sprite = true |
9 | sprite_index = spr_axis_down_dead_regular |
10 | image_speed = 0 |
11 | } |
12 | if (global.sworks_flag[31] >= 5) |
13 | { |
14 | instance_destroy() |
15 | return; |
16 | } |