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gml_Object_obj_test_follower_Create_0

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1
up_sprite = spr_rals_up
2
right_sprite = spr_rals_right
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down_sprite = spr_rals_down
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left_sprite = spr_rals_left
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up_sprite_idle = 262
6
right_sprite_idle = 263
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down_sprite_idle = 265
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left_sprite_idle = 268
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can_animate = false
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npc_move_delay_max = 10
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npc_move_current = 0
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last_player_dir = obj_pl.direction
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for (var i = npc_move_delay_max; i > 0; i--)
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{
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    x_new[i] = -1
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    y_new[i] = -1
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    dir_new[i] = -1
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}
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image_index = 0
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image_speed = 0