| 1 |
event_inherited(); |
| 2 |
if (interact == 1 && scene == 0) |
| 3 |
{ |
| 4 |
scr_cutscene_start(); |
| 5 |
scene = 1; |
| 6 |
} |
| 7 |
if (!instance_exists(obj_dialogue)) |
| 8 |
{ |
| 9 |
switch (scene) |
| 10 |
{ |
| 11 |
case 1: |
| 12 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 13 |
is_talking = true; |
| 14 |
with (msg) |
| 15 |
{ |
| 16 |
portrait = false; |
| 17 |
message[0] = "* Hello. This is MARTLET."; |
| 18 |
message[1] = "* Just kidding, I'm TESTLET.#* I'm here to show you# how I can walk around."; |
| 19 |
message[2] = "* Watch and learn, kiddo!"; |
| 20 |
} |
| 21 |
scene++; |
| 22 |
break; |
| 23 |
case 2: |
| 24 |
if (arrived == 1) |
| 25 |
scene++; |
| 26 |
break; |
| 27 |
case 3: |
| 28 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 29 |
is_talking = true; |
| 30 |
with (msg) |
| 31 |
{ |
| 32 |
portrait = false; |
| 33 |
message[0] = "* I bet you can't walk# like that, scrub."; |
| 34 |
message[1] = "* Testlet, out!"; |
| 35 |
} |
| 36 |
scene++; |
| 37 |
break; |
| 38 |
case 4: |
| 39 |
action_sprite = true; |
| 40 |
sprite_index = martlet_fly_away; |
| 41 |
image_speed = 0.5; |
| 42 |
scene++; |
| 43 |
break; |
| 44 |
case 5: |
| 45 |
if (action_sprite == false) |
| 46 |
{ |
| 47 |
scr_cutscene_end(); |
| 48 |
instance_destroy(); |
| 49 |
} |
| 50 |
break; |
| 51 |
} |
| 52 |
} |