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gml_Object_obj_text_battle_move_selected_flee_Draw_0

(view raw script w/o annotations or w/e)
1
draw_set_font(global.font_type_text)
2
draw_set_color(c_white)
3
draw_set_halign(fa_left)
4
draw_set_valign(fa_top)
5
battle_menu_option_x = obj_dialogue_box_battle.x + 68
6
battle_menu_option_y = obj_dialogue_box_battle.y + 52
7
battle_menu_option_string = "* Flee"
8
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)