1 |
var game_mode = global.game_mode |
2 |
var battle_enemy_name = global.battle_enemy_name |
3 |
draw_set_font(fnt_mars_needs_cunnilingus) |
4 |
draw_set_color(c_white) |
5 |
draw_set_halign(fa_left) |
6 |
draw_set_valign(fa_top) |
7 |
if (game_mode == "customs") |
8 |
draw_text_colour(147, 400, string_hash_to_newline("LV " + string(global.player_level)), c_white, c_white, c_white, c_white, global.image_alpha_enemy_attacking) |
9 |
else if (game_mode == "yellow") |
10 |
{ |
11 |
if (battle_enemy_name == "flowey intro" || battle_enemy_name == "shufflers") |
12 |
draw_text_colour(200, 400, string_hash_to_newline("LV " + string(global.player_level)), c_white, c_white, c_white, c_white, global.image_alpha_enemy_attacking) |
13 |
else |
14 |
draw_text_colour(147, 400, string_hash_to_newline("LV " + string(global.player_level)), c_white, c_white, c_white, c_white, global.image_alpha_enemy_attacking) |
15 |
} |