1 |
event_inherited() |
2 |
if interact |
3 |
{ |
4 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
5 |
is_talking = true |
6 |
switch npc_flag |
7 |
{ |
8 |
case 0: |
9 |
with (msg) |
10 |
{ |
11 |
portrait = false |
12 |
sndfnt = 99 |
13 |
message[0] = "* I'm not up to anything# suspicious, okay?" |
14 |
message[1] = "* There is no treasure behind# this wall, okay?" |
15 |
message[2] = "* Don't rat me out, okay?" |
16 |
} |
17 |
npc_flag = 1 |
18 |
break |
19 |
case 1: |
20 |
with (msg) |
21 |
{ |
22 |
portrait = false |
23 |
sndfnt = 99 |
24 |
message[0] = "* This is my TNT, okay?" |
25 |
message[1] = "* I didn't steal it from my# brother at the mines, okay?" |
26 |
message[2] = "* This X was here before I# arrived, okay?" |
27 |
} |
28 |
npc_flag = 2 |
29 |
break |
30 |
case 2: |
31 |
with (msg) |
32 |
{ |
33 |
portrait = false |
34 |
sndfnt = 99 |
35 |
message[0] = "* I'm just waiting out the storm,# okay?" |
36 |
message[1] = "* Get off my case......" |
37 |
message[2] = "* please." |
38 |
} |
39 |
break |
40 |
} |
41 |
|
42 |
} |