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gml_Object_obj_trigger_snowdin_21_Step_0

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if (active == true)
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{
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    if scr_camera_move
scr_camera_move

function scr_camera_move(argument0, argument1, argument2) //gml_Script_scr_camera_move { if (!instance_exists(obj_camera)) { instance_create(__view_get((9 << 0), 0).x, __view_get((9 << 0), 0).y, obj_camera) __view_set((9 << 0), 0, 1120) } else { obj_camera.x = __view_get((9 << 0), 0).x obj_camera.y = __view_get((9 << 0), 0).y __view_set((9 << 0), 0, 1120) } obj_camera.move = true obj_camera.xx = argument0 obj_camera.yy = argument1 obj_camera.spd = argument2 if (abs(argument0 - obj_camera.x) <= argument2 && abs(argument1 - obj_camera.y) <= argument2) return true; else return false; }
(220, 180, 2)
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    {
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        with (obj_martlet_snowdin_21)
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        {
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            image_speed = 0.2
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            scr_audio_fade_out
scr_audio_fade_out

function scr_audio_fade_out(argument0, argument1) //gml_Script_scr_audio_fade_out { var snd = argument0 var fade_len = argument1 if (!audio_is_playing(snd)) return false; audio_sound_gain(snd, 0, fade_len) if instance_exists(obj_audio_fade_helper) { with (obj_audio_fade_helper) { if (audio_to_fade == snd) return false; } } with (instance_create(0, 0, obj_audio_fade_helper)) audio_to_fade = snd }
(obj_radio.current_song, 500)
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        }
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        instance_destroy()
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    }
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}