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gml_Object_obj_tumble_master_Step_0

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1
image_angle += (57.2957836029062 * rotation_speed * 1000 / room_speed / sin_timer)
2
y -= sin(current_time / sin_timer)
3
image_yscale = (1 + (abs(sin(current_time / 2 / sin_timer)))) * 0.3 + 0.4
4
x -= ((1 + (abs(sin(current_time / 2 / sin_timer)))) * 0.5 + xspeed)
5
if (x < -30)
6
    instance_destroy()