1 | clover_launch = 0 |
2 | if (global.route == 3) |
3 | sprite_index = spr_waterfall_clover_sit_overworld_yellow_geno |
4 | image_speed = 0 |
5 | switch room |
6 | { |
7 | case rm_hotland: |
8 | sprite_index = spr_clover_sit_dark |
9 | image_speed = 0.4 |
10 | break |
11 | case 75: |
12 | case 76: |
13 | sprite_index = spr_colver_wind |
14 | if (global.route == 3) |
15 | sprite_index = spr_colver_wind_geno |
16 | image_speed = 0.4 |
17 | break |
18 | } |