1 |
if live_call() |
2 |
return global.live_result; |
3 |
switch scene |
4 |
{ |
5 |
case 0: |
6 |
if (obj_pl.y < 600) |
7 |
{ |
8 |
instance_create(obj_pl.x, obj_pl.y, obj_player_npc) |
9 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
10 |
cutscene_advance() |
11 |
} |
12 |
break |
13 |
case 1: |
14 |
cutscene_npc_walk(1168, 720, 540, 3, "y", "up") |
15 |
break |
16 |
case 2: |
17 |
cutscene_camera_move(720, 440, 1) |
18 |
break |
19 |
case 3: |
20 |
cutscene_wait(0.25) |
21 |
break |
22 |
case 4: |
23 |
cutscene_dialogue() |
24 |
with (msg) |
25 |
{ |
26 |
talker[0] = 1169 |
27 |
message[0] = "* She told me to run." |
28 |
message[1] = "* She told me to hide." |
29 |
message[2] = "* But nah..." |
30 |
message[3] = "* That ain't what a# dignified sheriff would# do." |
31 |
prt[0] = 420 |
32 |
prt[1] = 420 |
33 |
prt[2] = 416 |
34 |
prt[3] = 418 |
35 |
position = 0 |
36 |
} |
37 |
break |
38 |
case 5: |
39 |
cutscene_wait(0.25) |
40 |
break |
41 |
case 6: |
42 |
cutscene_npc_direction(obj_starlo_npc, "down") |
43 |
break |
44 |
case 7: |
45 |
cutscene_wait(0.25) |
46 |
break |
47 |
case 8: |
48 |
cutscene_dialogue() |
49 |
with (msg) |
50 |
{ |
51 |
talker[0] = 1169 |
52 |
message[0] = "* You see, I've heard# you've been up to no# good." |
53 |
message[1] = "* You've been mozyin'# 'round..." |
54 |
message[2] = "* ...Terrorizin' the nice# folk of this underground# settlement." |
55 |
message[3] = "* You're an outlaw." |
56 |
message[4] = "* My job..." |
57 |
message[5] = "* My job is to bring# justice upon folks like# you." |
58 |
message[6] = "* Folks who take pleasure# in disturbin' the peace." |
59 |
message[7] = "* Now..." |
60 |
message[8] = "* You have a method to# what yer doin'." |
61 |
message[9] = "* You coulda shot me by# now but ya haven't." |
62 |
message[10] = "* Howabout we settle this# fairly?" |
63 |
message[11] = "* A... dual." |
64 |
message[12] = "* Fastest to their weapon# wins." |
65 |
prt[0] = 418 |
66 |
prt[1] = 421 |
67 |
prt[2] = 421 |
68 |
prt[3] = 419 |
69 |
prt[4] = 418 |
70 |
prt[5] = 421 |
71 |
prt[6] = 419 |
72 |
prt[7] = 416 |
73 |
prt[8] = 418 |
74 |
prt[9] = 418 |
75 |
prt[10] = 421 |
76 |
prt[11] = 421 |
77 |
prt[12] = 421 |
78 |
position = 0 |
79 |
} |
80 |
break |
81 |
case 9: |
82 |
cutscene_wait(1) |
83 |
break |
84 |
case 10: |
85 |
cutscene_npc_walk(1168, 720, 490, 1, "y", "up") |
86 |
break |
87 |
case 11: |
88 |
cutscene_wait(0.25) |
89 |
break |
90 |
case 12: |
91 |
cutscene_npc_walk(1169, 720, 450, 1, "y", "down") |
92 |
break |
93 |
case 13: |
94 |
cutscene_wait(0.2) |
95 |
break |
96 |
case 14: |
97 |
cutscene_npc_walk(1168, 740, 490, 1, "x", "left") |
98 |
break |
99 |
case 15: |
100 |
cutscene_npc_walk(1169, 700, 490, 1, "x", "right") |
101 |
case 16: |
102 |
cutscene_wait(1) |
103 |
break |
104 |
case 17: |
105 |
cutscene_dialogue() |
106 |
with (msg) |
107 |
{ |
108 |
talker[0] = 1169 |
109 |
message[0] = "* Ten paces." |
110 |
prt[0] = 421 |
111 |
} |
112 |
break |
113 |
case 18: |
114 |
cutscene_npc_walk(1169, 580, 490, 1, "x", "right") |
115 |
cutscene_npc_walk(1168, 860, 490, 1, "x", "left") |
116 |
instance_create(160, 90, obj_duel_mark_murder) |
117 |
cutscene_advance() |
118 |
break |
119 |
case 19: |
120 |
if (obj_player_npc.npc_arrived && obj_starlo_npc.npc_arrived) |
121 |
cutscene_advance() |
122 |
break |
123 |
case 20: |
124 |
cutscene_npc_action_sprite(1169, 223, 0, true) |
125 |
cutscene_npc_action_sprite(1168, 316, 0, true) |
126 |
cutscene_advance() |
127 |
break |
128 |
case 21: |
129 |
if (cutscene_duel_timer == 0) |
130 |
cutscene_duel_timer = 2 |
131 |
cutscene_wait(cutscene_duel_timer) |
132 |
if cutscene_key_prompt() |
133 |
{ |
134 |
obj_player_npc.npc_direction = "left" |
135 |
obj_player_npc.can_walk = false |
136 |
obj_starlo_npc.npc_direction = "right" |
137 |
obj_starlo_npc.can_walk = false |
138 |
obj_starlo_npc.image_index = 0 |
139 |
obj_starlo_npc.image_speed = 0 |
140 |
cutscene_advance(28) |
141 |
instance_destroy(obj_duel_mark_murder) |
142 |
} |
143 |
break |
144 |
case 22: |
145 |
cutscene_duel_timer = 0 |
146 |
cutscene_duel_delay = 10 |
147 |
cutscene_advance() |
148 |
break |
149 |
case 23: |
150 |
if (obj_starlo_npc.image_speed == 0) |
151 |
{ |
152 |
if (cutscene_duel_delay > 0) |
153 |
cutscene_duel_delay -= 1 |
154 |
if (cutscene_duel_delay == 0) |
155 |
{ |
156 |
audio_play_sound(snd_duel_mark, 1, 0) |
157 |
cutscene_advance() |
158 |
} |
159 |
} |
160 |
break |
161 |
case 24: |
162 |
instance_destroy(obj_duel_mark_murder) |
163 |
cutscene_npc_action_sprite(1169, 223, 0.6, true, 0) |
164 |
cutscene_sfx_play_at_frame(1169, 6, 248) |
165 |
break |
166 |
case 25: |
167 |
cutscene_npc_action_sprite(1168, 33, (1/3), true, 0) |
168 |
break |
169 |
case 26: |
170 |
cutscene_wait(0.5) |
171 |
break |
172 |
case 27: |
173 |
cutscene_dialogue() |
174 |
with (msg) |
175 |
{ |
176 |
sndfnt = 107 |
177 |
message[0] = "* Heh..." |
178 |
message[1] = "* I... can't do it." |
179 |
message[2] = "* Not for real." |
180 |
message[3] = "* I'm... I'm such a# fraud..." |
181 |
message[4] = "* ..." |
182 |
message[5] = "* Thanks for letting me# feel cool for a short# moment." |
183 |
prt[0] = 413 |
184 |
prt[1] = 415 |
185 |
prt[2] = 416 |
186 |
prt[3] = 418 |
187 |
prt[4] = 406 |
188 |
prt[5] = 420 |
189 |
} |
190 |
break |
191 |
case 28: |
192 |
if cutscene_wait(0.25) |
193 |
audio_play_sound(snd_guardener_gun_cock, 1, 0) |
194 |
break |
195 |
case 29: |
196 |
cutscene_npc_action_sprite(1168, 316, 1, true, 0, 232, 7) |
197 |
if (obj_player_npc.image_index >= 2 && (!instance_exists(obj_wild_east_shot_overworld))) |
198 |
{ |
199 |
instance_create(obj_starlo_npc.x, (obj_starlo_npc.y - 10), obj_wild_east_shot_overworld) |
200 |
obj_wild_east_shot_overworld.image_speed = 0 |
201 |
obj_wild_east_shot_overworld.image_index = 0 |
202 |
} |
203 |
if (obj_player_npc.image_index >= 7) |
204 |
{ |
205 |
obj_wild_east_shot_overworld.image_speed = 0.5 |
206 |
cutscene_advance(31) |
207 |
return; |
208 |
} |
209 |
if (instance_exists(obj_wild_east_shot_overworld) && obj_player_npc.image_index >= 1) |
210 |
{ |
211 |
obj_wild_east_shot_overworld.image_index = 3 * ((obj_player_npc.image_index - 2) / 5) |
212 |
show_debug_message(obj_wild_east_shot_overworld.image_index) |
213 |
} |
214 |
break |
215 |
case 30: |
216 |
instance_create(obj_starlo_npc.x, (obj_starlo_npc.y - 40), obj_wild_east_shot_overworld) |
217 |
cutscene_advance() |
218 |
break |
219 |
case 31: |
220 |
cutscene_sfx_play(snd_monster_damage_hit, 1) |
221 |
starlo_shake_x = 3 |
222 |
starlo_x_original = obj_starlo_npc.x |
223 |
with (obj_starlo_npc) |
224 |
{ |
225 |
action_sprite = true |
226 |
sprite_index = spr_starlo_goggleless_shot |
227 |
image_speed = (1/3) |
228 |
image_index = 0 |
229 |
} |
230 |
break |
231 |
case 32: |
232 |
cutscene_timer++ |
233 |
if (cutscene_timer >= 5) |
234 |
{ |
235 |
obj_starlo_npc.x = starlo_x_original + starlo_shake_x |
236 |
cutscene_timer = 0 |
237 |
starlo_shake_x = lerp((-starlo_shake_x), 0, 0.5) |
238 |
} |
239 |
if floor(starlo_shake_x == 0) |
240 |
cutscene_advance() |
241 |
with (obj_starlo_npc) |
242 |
{ |
243 |
if (image_index >= 7) |
244 |
{ |
245 |
image_speed = 0 |
246 |
image_index = 7 |
247 |
} |
248 |
} |
249 |
break |
250 |
case 33: |
251 |
cutscene_wait(0.5) |
252 |
break |
253 |
case 34: |
254 |
with (obj_starlo_npc) |
255 |
{ |
256 |
image_speed = (1/3) |
257 |
if (image_index >= (image_number - 1)) |
258 |
{ |
259 |
image_speed = 0 |
260 |
image_index = image_number - 1 |
261 |
with (other) |
262 |
cutscene_advance() |
263 |
} |
264 |
} |
265 |
break |
266 |
case 35: |
267 |
cutscene_wait(0.25) |
268 |
break |
269 |
case 36: |
270 |
cutscene_instance_create((obj_starlo_npc.x + 30), 710, obj_ceroba_npc) |
271 |
break |
272 |
case 37: |
273 |
cutscene_dialogue() |
274 |
with (msg) |
275 |
{ |
276 |
talker[0] = 1161 |
277 |
message[0] = "* Star! Everyone's# evacuated!" |
278 |
message[1] = "* Why are you still here?# I told you to-" |
279 |
prt[0] = 370 |
280 |
prt[1] = 370 |
281 |
} |
282 |
break |
283 |
case 38: |
284 |
cutscene_npc_walk(1161, obj_ceroba_npc.x, (obj_starlo_npc.y + 60), 3, "y", "up") |
285 |
break |
286 |
case 39: |
287 |
cutscene_dialogue() |
288 |
with (msg) |
289 |
{ |
290 |
talker[0] = 1161 |
291 |
message[0] = "* !" |
292 |
message[1] = "* STARLO!!!" |
293 |
prt[0] = 381 |
294 |
prt[1] = 381 |
295 |
} |
296 |
break |
297 |
case 40: |
298 |
cutscene_npc_set_sprites(obj_ceroba_npc, 67, 68, 66, 69, 61, 65, 60, 63) |
299 |
break |
300 |
case 41: |
301 |
cutscene_npc_walk(1161, obj_ceroba_npc.x, obj_starlo_npc.y, 4, "y", "left") |
302 |
break |
303 |
case 42: |
304 |
cutscene_music = audio_play_sound(mus_sadlo, 1, 0) |
305 |
cutscene_advance() |
306 |
break |
307 |
case 43: |
308 |
obj_ceroba_npc.image_alpha = 0 |
309 |
cutscene_action_sprite(1169, 226, 0.25, true, 0) |
310 |
break |
311 |
case 44: |
312 |
cutscene_camera_move((obj_starlo_npc.x + 20), obj_starlo_npc.y, 3, false) |
313 |
break |
314 |
case 45: |
315 |
cutscene_wait(0.1) |
316 |
break |
317 |
case 46: |
318 |
background_fade_alpha += 0.025 |
319 |
if (background_fade_alpha >= 1) |
320 |
cutscene_advance() |
321 |
break |
322 |
case 47: |
323 |
cutscene_dialogue() |
324 |
with (msg) |
325 |
{ |
326 |
talker[0] = 1169 |
327 |
talker[1] = 1161 |
328 |
talker[2] = 1169 |
329 |
talker[3] = 1161 |
330 |
talker[6] = 1169 |
331 |
message[0] = "* C-Ceroba I..." |
332 |
message[1] = "* Nonononono, why didn't# you listen!?" |
333 |
message[2] = "* I almost w... won..." |
334 |
message[3] = "* Y-you... did your best." |
335 |
message[4] = "* You're the greatest# s-sheriff in the# Underground, Starlo." |
336 |
message[5] = "* You are." |
337 |
message[6] = "* Th... thanks... for# playing a... along all# these... years." |
338 |
message[7] = "* Now... d... do what's# right." |
339 |
message[8] = "* Deliver... " |
340 |
message[9] = "* J-Justice." |
341 |
prt[0] = 410 |
342 |
prt[1] = 381 |
343 |
prt[2] = 416 |
344 |
prt[3] = 377 |
345 |
prt[4] = 377 |
346 |
prt[5] = 377 |
347 |
prt[6] = 413 |
348 |
prt[7] = 410 |
349 |
prt[8] = 410 |
350 |
prt[9] = 416 |
351 |
} |
352 |
break |
353 |
case 48: |
354 |
cutscene_wait(0.25) |
355 |
break |
356 |
case 49: |
357 |
cutscene_action_sprite(1169, 227, 0.25, true, 0, 412, 40) |
358 |
break |
359 |
case 50: |
360 |
cutscene_wait(0.5) |
361 |
break |
362 |
case 51: |
363 |
cutscene_audio_fade(cutscene_music, 0, 500, 0.25, false, true) |
364 |
break |
365 |
case 52: |
366 |
cutscene_wait(1) |
367 |
break |
368 |
case 53: |
369 |
obj_player_npc.x = (__view_get((0 << 0), 0)) + 320 + 30 |
370 |
obj_player_npc.action_sprite = false |
371 |
cutscene_advance() |
372 |
break |
373 |
case 54: |
374 |
cutscene_camera_move((obj_starlo_npc.x + 80), obj_starlo_npc.y, 0.5, 0, false) |
375 |
break |
376 |
case 55: |
377 |
cutscene_wait(0.5) |
378 |
break |
379 |
case 56: |
380 |
cutscene_dialogue() |
381 |
with (msg) |
382 |
{ |
383 |
sndfnt = 108 |
384 |
message[0] = "* ..." |
385 |
message[1] = "* ..." |
386 |
prt[0] = 394 |
387 |
prt[1] = 366 |
388 |
portrait_can_animate = false |
389 |
} |
390 |
break |
391 |
case 57: |
392 |
cutscene_npc_reset_sprite(1161, "left") |
393 |
obj_ceroba_npc.image_alpha = 1 |
394 |
instance_destroy(obj_starlo_npc) |
395 |
break |
396 |
case 58: |
397 |
cutscene_wait(0.25) |
398 |
break |
399 |
case 59: |
400 |
cutscene_dialogue() |
401 |
with (msg) |
402 |
{ |
403 |
sndfnt = 108 |
404 |
message[0] = "* ..." |
405 |
prt[0] = 366 |
406 |
portrait_can_animate = false |
407 |
} |
408 |
break |
409 |
case 60: |
410 |
cutscene_wait(0.05) |
411 |
break |
412 |
case 61: |
413 |
cutscene_npc_set_sprites(obj_ceroba_npc, 81, 80, 78, 79, 61, 65, 60, 63) |
414 |
case 62: |
415 |
cutscene_npc_walk(1161, (obj_player_npc.x - 30), obj_ceroba_npc.y, 6, "x", "right") |
416 |
break |
417 |
case 63: |
418 |
obj_pl.direction = 180 |
419 |
obj_player_npc.image_alpha = 0 |
420 |
obj_ceroba_npc.image_alpha = 0 |
421 |
cutscene_battle_initiate("ceroba genocide", true, false) |
422 |
break |
423 |
} |
424 |
|
425 |
if (scene >= 19 && scene <= 21 && obj_duel_mark_murder.draw_alpha > 0) |
426 |
{ |
427 |
if cutscene_key_prompt() |
428 |
{ |
429 |
obj_player_npc.npc_direction = "left" |
430 |
obj_player_npc.can_walk = false |
431 |
obj_starlo_npc.npc_direction = "right" |
432 |
obj_starlo_npc.can_walk = false |
433 |
obj_starlo_npc.image_index = 0 |
434 |
obj_starlo_npc.image_speed = 0 |
435 |
cutscene_advance(28) |
436 |
instance_destroy(obj_duel_mark_murder) |
437 |
} |
438 |
} |
439 |
if (scene >= 42 && instance_exists(obj_starlo_npc)) |
440 |
obj_starlo_npc.depth = depth - 1 |
441 |
if (scene >= 54) |
442 |
obj_player_npc.depth = depth - 1 |
443 |
if (scene >= 57) |
444 |
obj_ceroba_npc.depth = depth - 1 |