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gml_Object_obj_wild_east_feisty_house_controller_Create_0

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1
switch global.dunes_flag[20]
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{
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    case 5:
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        instance_create(62, 154, obj_npc_ed_asleep)
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        instance_create(290, 83, obj_npc_mooch_asleep)
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        instance_create(33, 79, obj_npc_moray_asleep)
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        instance_create(181, 52, obj_npc_ace_asleep)
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        return;
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    case 7:
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        instance_create(287, 160, obj_npc_ceroba_break_4)
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        break
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}
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instance_destroy()