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gml_Object_obj_wild_revolver_circle_pre_Create_0

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disjoint_x_sign = 1
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disjoint_x[0] = 0
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disjoint_y[0] = -32
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disjoint_x[1] = -32
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disjoint_y[1] = -10
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disjoint_x[2] = -22
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disjoint_y[2] = 32
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disjoint_x[3] = 22
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disjoint_y[3] = 32
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disjoint_x[4] = 32
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disjoint_y[4] = -10
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dj_order[0] = 1
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dj_order[1] = 3
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dj_order[2] = 0
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dj_order[3] = 2
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dj_order[4] = 4
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switch global.player_weapon_modifier
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{
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    case "Silver Ammo":
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        outline = 45
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        shrink_speed = 3
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        break
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    default:
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        outline = 30
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        shrink_speed = 2
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}
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small_circle = 16
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shrink = true
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color[0] = 16777215
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color[1] = 0
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color_number = 0
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cursor_color = color[0]
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outline_color = color[1]
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color_alt_speed = 0.2
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color_alt_max = 1
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color_alt_total = 0
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shot_add = 0
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shot_type = "nothing"
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button_pressed = false
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no_loop = false