1 | disjoint_x_sign = 1 |
2 | disjoint_x[0] = 0 |
3 | disjoint_y[0] = -32 |
4 | disjoint_x[1] = -32 |
5 | disjoint_y[1] = -10 |
6 | disjoint_x[2] = -22 |
7 | disjoint_y[2] = 32 |
8 | disjoint_x[3] = 22 |
9 | disjoint_y[3] = 32 |
10 | disjoint_x[4] = 32 |
11 | disjoint_y[4] = -10 |
12 | dj_order[0] = 1 |
13 | dj_order[1] = 3 |
14 | dj_order[2] = 0 |
15 | dj_order[3] = 2 |
16 | dj_order[4] = 4 |
17 | switch global.player_weapon_modifier |
18 | { |
19 | case "Silver Ammo": |
20 | outline = 45 |
21 | shrink_speed = 3 |
22 | break |
23 | default: |
24 | outline = 30 |
25 | shrink_speed = 2 |
26 | } |
27 | |
28 | small_circle = 16 |
29 | shrink = true |
30 | color[0] = 16777215 |
31 | color[1] = 0 |
32 | color_number = 0 |
33 | cursor_color = color[0] |
34 | outline_color = color[1] |
35 | color_alt_speed = 0.2 |
36 | color_alt_max = 1 |
37 | color_alt_total = 0 |
38 | shot_add = 0 |
39 | shot_type = "nothing" |
40 | button_pressed = false |
41 | no_loop = false |