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gml_Object_part_steamworks_22_glass_Create_0

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1
part_shardsys = part_system_create()
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part_shardEm = part_emitter_create(part_shardsys)
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part_system_depth(part_shardsys, 0)
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part_shard = part_type_create()
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part_type_sprite(part_shard, 3695, 0, 1, 1)
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part_type_size(part_shard, 1, 1, 0, 0)
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part_type_alpha2(part_shard, 1, 0)
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part_type_speed(part_shard, 2, 2, 0, 0)
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part_type_direction(part_shard, 75, 105, 0, 0)
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part_type_gravity(part_shard, 0.2, 270)
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part_type_life(part_shard, 30, 30)
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part_type_blend(part_shard, 1)
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part_emitter_region(part_shardsys, part_shardEm, 1660, 1860, 70, 90, 0, 0)
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part_emitter_burst(part_shardsys, part_shardEm, part_shard, 30)
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audio_play_sound(snd_mirrorbreak3, 1, 0)
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alarm[0] = 60
alarm[0]

instance_destroy()