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gml_RoomCC_rm_dunes_37_9_Create

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target_direction = 90
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if (global.route == 3)
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{
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    message[0] = "* (There is nothing of note#  inside.)"
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    return;
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}
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switch global.dunes_flag[20]
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{
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    case 1:
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        message[0] = "* (You peer through the#  window...)"
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        message[1] = "* (You see a monster putting#  random liquids in several#  syringes.)"
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        break
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    case 2:
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    case 3:
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        message[0] = "* (You peer through the window...)"
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        message[1] = "* (You see the doctor using a#  defibrillator to wake a monster#  up.)"
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        break
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    case 4:
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    case 5:
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        message[0] = "* (You peer through the window...)"
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        message[1] = "* (You see a monster#  color-coordinating their#  pills.)"
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        break
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    case 6:
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    case 7:
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        message[0] = "* (You peer through the#  window...)"
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        message[1] = "* (You see the doctor cowering#  in a corner as another monster#  eats an apple.)"
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        break
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    case 8:
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    case 9:
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        message[0] = "* (You peer through the window...)"
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        message[1] = "* (You see the doctor holding a#  buzzsaw... He's making a new#  bed.)"
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        break
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    case 10:
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        message[0] = "* (You peer through the window...)"
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        message[1] = "* (You see several monsters on#  their way to full health.)"
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        break
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}