1 | function __init_d3d() |
2 | { |
3 | global.__d3d = false; |
4 | global.__d3dDepth = 0; |
5 | global.__d3dCamera = camera_create(); |
6 | global.__d3dPrimKind = -1; |
7 | global.__d3dPrimTex = -1; |
8 | global.__d3dPrimBuffer = vertex_create_buffer(); |
9 | vertex_format_begin(); |
10 | vertex_format_add_position_3d(); |
11 | vertex_format_add_normal(); |
12 | vertex_format_add_colour(); |
13 | vertex_format_add_texcoord(); |
14 | global.__d3dPrimVF = vertex_format_end(); |
15 | global.__d3dDeprecatedMessage = [false]; |
16 | } |