1 |
function background_create_gradient(arg0, arg1, arg2, arg3, arg4) |
2 |
{ |
3 |
var __w = arg0; |
4 |
var __h = arg1; |
5 |
var __col1 = arg2; |
6 |
var __col2 = arg3; |
7 |
var __kind = arg4; |
8 |
var __halfw = __w / 2; |
9 |
var __halfh = __h / 2; |
10 |
var __CompTempSurf = surface_create(__w, __h); |
11 |
if (surface_exists(__CompTempSurf)) |
12 |
{ |
13 |
surface_set_target(__CompTempSurf); |
14 |
switch (__kind) |
15 |
{ |
16 |
case 0: |
17 |
draw_rectangle_colour(0, 0, __w, __h, __col1, __col2, __col2, __col1, false); |
18 |
break; |
19 |
case 1: |
20 |
draw_rectangle_colour(0, 0, __w, __h, __col2, __col2, __col1, __col1, false); |
21 |
break; |
22 |
case 2: |
23 |
draw_primitive_begin(pr_trianglelist); |
24 |
draw_vertex_colour(__halfw, __halfh, __col1, 1); |
25 |
draw_vertex_colour(0, __halfh, __col2, 1); |
26 |
draw_vertex_colour(0, 0, __col2, 1); |
27 |
draw_vertex_colour(__halfw, __halfh, __col1, 1); |
28 |
draw_vertex_colour(0, 0, __col2, 1); |
29 |
draw_vertex_colour(__halfw, 0, __col2, 1); |
30 |
draw_vertex_colour(__halfw, __halfh, __col1, 1); |
31 |
draw_vertex_colour(__halfw, 0, __col2, 1); |
32 |
draw_vertex_colour(__w, 0, __col2, 1); |
33 |
draw_vertex_colour(__halfw, __halfh, __col1, 1); |
34 |
draw_vertex_colour(__w, 0, __col2, 1); |
35 |
draw_vertex_colour(__w, __halfh, __col2, 1); |
36 |
draw_vertex_colour(__halfw, __halfh, __col1, 1); |
37 |
draw_vertex_colour(__w, __halfh, __col2, 1); |
38 |
draw_vertex_colour(__w, __h, __col2, 1); |
39 |
draw_vertex_colour(__halfw, __halfh, __col1, 1); |
40 |
draw_vertex_colour(__w, __h, __col2, 1); |
41 |
draw_vertex_colour(__halfw, __h, __col2, 1); |
42 |
draw_vertex_colour(__halfw, __halfh, __col1, 1); |
43 |
draw_vertex_colour(__halfw, __h, __col2, 1); |
44 |
draw_vertex_colour(0, __h, __col2, 1); |
45 |
draw_vertex_colour(__halfw, __halfh, __col1, 1); |
46 |
draw_vertex_colour(0, __h, __col2, 1); |
47 |
draw_vertex_colour(0, __halfh, __col2, 1); |
48 |
draw_primitive_end(); |
49 |
break; |
50 |
case 3: |
51 |
draw_clear(__col2); |
52 |
draw_ellipse_colour(0, 0, __w, __h, __col1, __col2, false); |
53 |
break; |
54 |
case 4: |
55 |
draw_rectangle_colour(0, 0, __halfw, __h, __col2, __col1, __col1, __col2, false); |
56 |
draw_rectangle_colour(__halfw, 0, __w, __h, __col1, __col2, __col2, __col1, false); |
57 |
break; |
58 |
case 5: |
59 |
draw_rectangle_colour(0, 0, __w, __halfh, __col2, __col2, __col1, __col1, false); |
60 |
draw_rectangle_colour(0, __halfh, __w, __h, __col1, __col1, __col2, __col2, false); |
61 |
break; |
62 |
} |
63 |
surface_reset_target(); |
64 |
var __sprid = sprite_create_from_surface(__CompTempSurf, 0, 0, __w, __h, false, false, 0, 0); |
65 |
surface_free(__CompTempSurf); |
66 |
return __sprid; |
67 |
} |
68 |
else |
69 |
{ |
70 |
return -1; |
71 |
} |
72 |
} |