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gml_GlobalScript_box_collision

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function box_collision(arg0, arg1, arg2)
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{
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    if (((bbox_right - bbox_left) * (bbox_bottom - bbox_top)) == 0)
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        return -4;
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    var _x = ((bbox_right + 1 + bbox_left) * 0.5) + (arg0 - x);
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    var _y = ((bbox_bottom + 1 + bbox_top) * 0.5) + (arg1 - y);
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    var _hw = ((bbox_right + 1) - bbox_left) * 0.5;
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    var _hh = ((bbox_bottom + 1) - bbox_top) * 0.5;
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    with (arg2)
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    {
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        if (id != other.id && ((bbox_right - bbox_left) * (bbox_bottom - bbox_top)) != 0 && (_hw + (((bbox_right + 1) - bbox_left) * 0.5)) > abs(((bbox_right + 1 + bbox_left) * 0.5) - _x) && (_hh + (((bbox_bottom + 1) - bbox_top) * 0.5)) > abs(((bbox_bottom + 1 + bbox_top) * 0.5) - _y))
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            return id;
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    }
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    return -4;
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}