| 1 | function cutscene_actor_into_follower() | 
| 2 | { | 
| 3 | if (global.party_member == -4) | 
| 4 |     { | 
| 5 | cutscene_advance(); | 
| 6 | return false; | 
| 7 | } | 
| 8 | instance_create(actor_follower.x, actor_follower.y, global.party_member); | 
| 9 | instance_destroy(actor_follower); | 
| 10 | cutscene_advance(); | 
| 11 | return true; | 
| 12 | } |