| 1 | function cutscene_camera_reset()  | 
    
| 2 | { | 
    
| 3 | if (instance_exists(obj_camera))  | 
    
| 4 | instance_destroy(obj_camera);  | 
    
| 5 | camera_set_view_target(view_camera[0], 1031);  | 
    
| 6 | if (argument_count > 0 && argument[0] == true)  | 
    
| 7 | return true;  | 
    
| 8 | else  | 
    
| 9 | cutscene_advance();  | 
    
| 10 | return true;  | 
    
| 11 | }  |