| 1 | function cutscene_dialogue_nogui() |
| 2 | { |
| 3 | if (!instance_exists(obj_dialogue_nongui)) |
| 4 | msg = instance_create_depth(x, y, -9999, obj_dialogue_nongui); |
| 5 | if (!global.dialogue_open) |
| 6 | { |
| 7 | cutscene_advance(); |
| 8 | return true; |
| 9 | } |
| 10 | return false; |
| 11 | } |