Undertale Yellow script viewer

← back to main script listing

gml_GlobalScript_cutscene_dialogue_special

(view raw script w/o annotations or w/e)
1
function cutscene_dialogue_special()
2
{
3
    if (!instance_exists(obj_dialogue_special))
4
    {
5
        msg = instance_create(x, y, obj_dialogue_special);
6
        with (msg)
7
        {
8
            mode = argument[0];
9
            text_col = argument[1];
10
        }
11
    }
12
    if (!global.dialogue_open)
13
    {
14
        cutscene_advance();
15
        return true;
16
    }
17
    return false;
18
}