| 1 | function cutscene_npc_direction(arg0, arg1) |
| 2 | { |
| 3 | if (instance_exists(arg0)) |
| 4 | { |
| 5 | with (arg0) |
| 6 | { |
| 7 | npc_direction = arg1; |
| 8 | with (other) |
| 9 | cutscene_advance(); |
| 10 | return true; |
| 11 | } |
| 12 | } |
| 13 | return false; |
| 14 | } |