1 | function cutscene_npc_direction(arg0, arg1) |
2 | { |
3 | if (instance_exists(arg0)) |
4 | { |
5 | with (arg0) |
6 | { |
7 | npc_direction = arg1; |
8 | with (other) |
9 | cutscene_advance(); |
10 | return true; |
11 | } |
12 | } |
13 | return false; |
14 | } |