1 | function cutscene_npc_path_start(arg0, arg1, arg2) |
2 | { |
3 | with (arg0) |
4 | { |
5 | if (path_position >= 1) |
6 | { |
7 | path_position = 0; |
8 | path_end(); |
9 | with (other) |
10 | cutscene_advance(); |
11 | return true; |
12 | } |
13 | if (path_index != arg1) |
14 | path_start(arg1, arg2, path_action_stop, false); |
15 | } |
16 | } |