| 1 | function cutscene_npc_path_start(arg0, arg1, arg2) |
| 2 | { |
| 3 | with (arg0) |
| 4 | { |
| 5 | if (path_position >= 1) |
| 6 | { |
| 7 | path_position = 0; |
| 8 | path_end(); |
| 9 | with (other) |
| 10 | cutscene_advance(); |
| 11 | return true; |
| 12 | } |
| 13 | if (path_index != arg1) |
| 14 | path_start(arg1, arg2, path_action_stop, false); |
| 15 | } |
| 16 | } |