Undertale Yellow script viewer

← back to main script listing

gml_GlobalScript_cutscene_screenshake

(view raw script w/o annotations or w/e)
1
function cutscene_screenshake(arg0, arg1)
2
{
3
    scr_screenshake
scr_screenshake

function scr_screenshake(arg0, arg1) { if (instance_exists(obj_screenshake_player)) exit; with (instance_create(__view_get(e__VW.Object, 0).x, __view_get(e__VW.Object, 0).y, obj_screenshake_player)) {alarm[0] intensity = arg1; } } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }
((arg0 * 30) + 1, arg1);
4
    cutscene_wait(arg0);
5
    return false;
6
}