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gml_GlobalScript_d3d_model_vertex_normal_colour

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function d3d_model_vertex_normal_colour(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8)
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{
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    __d3d_model_add_vertex(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7 + ((arg8 * 255) << 24), 0, 0);
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}