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gml_GlobalScript_d3d_model_vertex_texture_color

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function d3d_model_vertex_texture_color(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7)
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{
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    __d3d_model_add_vertex(arg0, arg1, arg2, arg3, 0, 0, 0, arg6 + ((arg7 * 255) << 24), arg4, arg5);
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}