1 | function d3d_primitive_begin(arg0) |
2 | { |
3 | if (global.__d3dPrimKind != -1) |
4 | show_debug_message("ERROR : cannot begin a primitive before end called on previous"); |
5 | global.__d3dPrimKind = arg0; |
6 | global.__d3dPrimTex = -1; |
7 | vertex_begin(global.__d3dPrimBuffer, global.__d3dPrimVF); |
8 | } |