1 | function joystick_direction(arg0) |
2 | { |
3 | var jid = __joystick_2_gamepad(arg0); |
4 | var haxis = gamepad_axis_value(jid, gp_axislh); |
5 | var vaxis = gamepad_axis_value(jid, gp_axislv); |
6 | var dir = 0; |
7 | if (vaxis < -0.3) |
8 | dir = 6; |
9 | else if (vaxis > 0.3) |
10 | dir = 0; |
11 | else |
12 | dir = 3; |
13 | if (haxis < -0.3) |
14 | dir += 1; |
15 | else if (haxis > 0.3) |
16 | dir += 3; |
17 | else |
18 | dir += 2; |
19 | return 96 + dir; |
20 | } |