1 | function sprite_mirror(arg0, arg1) |
2 | { |
3 | if (arg0) |
4 | { |
5 | var _bb = bbox_left; |
6 | image_xscale *= -1; |
7 | x -= (bbox_left - _bb); |
8 | } |
9 | if (arg1) |
10 | { |
11 | var _bb = bbox_top; |
12 | image_yscale *= -1; |
13 | y -= (bbox_top - _bb); |
14 | } |
15 | } |