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function tile_layer_shift(arg0, arg1, arg2) |
2 |
{ |
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var __depth = arg0; |
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var __x = arg1; |
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var __y = arg2; |
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var __layers = layer_get_all(); |
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var __numlayers = array_length_1d(__layers); |
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for (var __i = 0; __i < __numlayers; __i++) |
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{ |
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if (layer_get_depth(__layers[__i]) != __depth) |
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continue; |
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var __els = layer_get_all_elements(__layers[__i]); |
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var __numels = array_length_1d(__els); |
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for (var __j = 0; __j < __numels; __j++) |
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{ |
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var __eltype = layer_get_element_type(__els[__j]); |
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if (__eltype == 7) |
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{ |
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layer_tile_x(__els[__j], layer_tile_get_x(__els[__j]) + __x); |
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layer_tile_y(__els[__j], layer_tile_get_y(__els[__j]) + __y); |
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} |
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} |
23 |
} |
24 |
} |