| 1 | event_inherited(); |
| 2 | up_sprite = 105; |
| 3 | right_sprite = 104; |
| 4 | down_sprite = 109; |
| 5 | left_sprite = 103; |
| 6 | up_sprite_idle = 106; |
| 7 | right_sprite_idle = 115; |
| 8 | down_sprite_idle = 114; |
| 9 | left_sprite_idle = 113; |
| 10 | action_sprite = false; |
| 11 | action_sprite_stop = false; |
| 12 | npc_direction = "down"; |
| 13 | npc_direction_hold = "nothing"; |
| 14 | npc_dynamic_depth = true; |
| 15 | image_speed = 0; |
| 16 | actor_speed = 3; |
| 17 | can_walk = false; |
| 18 | is_walking = false; |
| 19 | is_talking = 0; |
| 20 | interact = false; |
| 21 | can_interact = true; |
| 22 | no_loop_destination = false; |
| 23 | x_destination = 0; |
| 24 | y_destination = 0; |
| 25 | axis_override = "x"; |
| 26 | end_direction = "down"; |
| 27 | walk_direction_flip = false; |
| 28 | walk_collider = -4; |
| 29 | npc_arrived = false; |
| 30 | npc_original_x = 0; |
| 31 | npc_original_y = 0; |
| 32 | x_dest[0] = 0; |
| 33 | y_dest[0] = 0; |
| 34 | current_destination = 0; |