1 | event_inherited(); |
2 | up_sprite = 105; |
3 | right_sprite = 104; |
4 | down_sprite = 109; |
5 | left_sprite = 103; |
6 | up_sprite_idle = 106; |
7 | right_sprite_idle = 115; |
8 | down_sprite_idle = 114; |
9 | left_sprite_idle = 113; |
10 | action_sprite = false; |
11 | action_sprite_stop = false; |
12 | npc_direction = "down"; |
13 | npc_direction_hold = "nothing"; |
14 | npc_dynamic_depth = true; |
15 | image_speed = 0; |
16 | actor_speed = 3; |
17 | can_walk = false; |
18 | is_walking = false; |
19 | is_talking = 0; |
20 | interact = false; |
21 | can_interact = true; |
22 | no_loop_destination = false; |
23 | x_destination = 0; |
24 | y_destination = 0; |
25 | axis_override = "x"; |
26 | end_direction = "down"; |
27 | walk_direction_flip = false; |
28 | walk_collider = -4; |
29 | npc_arrived = false; |
30 | npc_original_x = 0; |
31 | npc_original_y = 0; |
32 | x_dest[0] = 0; |
33 | y_dest[0] = 0; |
34 | current_destination = 0; |