| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | scene = 0; |
| 4 | cutscene_timer = 0; |
| 5 | shake_int = 0; |
| 6 | approach_int = 0; |
| 7 | clover_overlay_alpha = 0; |
| 8 | circle_alpha = 0; |
| 9 | circle_radius = 0; |
| 10 | surf = surface_create(room_width, room_height); |