| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
global.flowey_act[0] = irandom_range(0, 4); |
| 4 |
global.flowey_act[1] = irandom_range(0, 4); |
| 5 |
global.flowey_act[2] = irandom_range(0, 4); |
| 6 |
if (global.flowey_attack_number == 3 || global.flowey_attack_number == 7 || global.flowey_attack_number == 11) |
| 7 |
{ |
| 8 |
if (global.flowey_attack_number == 3) |
| 9 |
{ |
| 10 |
var index = ds_list_find_index(global.flowey_stolen_attack_list, 1); |
| 11 |
if (index != -1) |
| 12 |
{ |
| 13 |
global.enemy_attack = "Flowey Corrupt Attack 1"; |
| 14 |
ds_list_delete(global.flowey_stolen_attack_list, index); |
| 15 |
exit; |
| 16 |
} |
| 17 |
index = ds_list_find_index(global.flowey_stolen_attack_list, 6); |
| 18 |
if (index != -1) |
| 19 |
{ |
| 20 |
global.enemy_attack = "Flowey Corrupt Attack 6"; |
| 21 |
ds_list_delete(global.flowey_stolen_attack_list, index); |
| 22 |
exit; |
| 23 |
} |
| 24 |
} |
| 25 |
else if (global.flowey_attack_number == 7) |
| 26 |
{ |
| 27 |
var index = ds_list_find_index(global.flowey_stolen_attack_list, 2); |
| 28 |
if (index != -1) |
| 29 |
{ |
| 30 |
global.enemy_attack = "Flowey Corrupt Attack 2"; |
| 31 |
ds_list_delete(global.flowey_stolen_attack_list, index); |
| 32 |
exit; |
| 33 |
} |
| 34 |
index = ds_list_find_index(global.flowey_stolen_attack_list, 3); |
| 35 |
if (index != -1) |
| 36 |
{ |
| 37 |
global.enemy_attack = "Flowey Corrupt Attack 3"; |
| 38 |
ds_list_delete(global.flowey_stolen_attack_list, index); |
| 39 |
exit; |
| 40 |
} |
| 41 |
index = ds_list_find_index(global.flowey_stolen_attack_list, 4); |
| 42 |
if (index != -1) |
| 43 |
{ |
| 44 |
global.enemy_attack = "Flowey Corrupt Attack 4"; |
| 45 |
ds_list_delete(global.flowey_stolen_attack_list, index); |
| 46 |
exit; |
| 47 |
} |
| 48 |
} |
| 49 |
else if (global.flowey_attack_number == 11) |
| 50 |
{ |
| 51 |
var index = ds_list_find_index(global.flowey_stolen_attack_list, 5); |
| 52 |
if (index != -1) |
| 53 |
{ |
| 54 |
global.enemy_attack = "Flowey Corrupt Attack 5"; |
| 55 |
ds_list_delete(global.flowey_stolen_attack_list, index); |
| 56 |
exit; |
| 57 |
} |
| 58 |
index = ds_list_find_index(global.flowey_stolen_attack_list, 7); |
| 59 |
if (index != -1) |
| 60 |
{ |
| 61 |
global.enemy_attack = "Flowey Corrupt Attack 7"; |
| 62 |
ds_list_delete(global.flowey_stolen_attack_list, index); |
| 63 |
exit; |
| 64 |
} |
| 65 |
} |
| 66 |
global.enemy_attack = "Flowey Attack 10"; |
| 67 |
} |
| 68 |
else if (ds_list_size(global.flowey_attack_list) >= 1) |
| 69 |
{ |
| 70 |
ds_list_shuffle(global.flowey_attack_list); |
| 71 |
var next_attack = ds_list_find_value(global.flowey_attack_list, 0); |
| 72 |
ds_list_delete(global.flowey_attack_list, 0); |
| 73 |
global.enemy_attack = "Flowey Attack " + string(next_attack); |
| 74 |
} |
| 75 |
else |
| 76 |
{ |
| 77 |
global.enemy_attack = "Flowey Attack 1"; |
| 78 |
} |
| 79 |
global.flowey_attack_number += 1; |