| 1 | if (global.hotland_flag[9] < 2) |
| 2 | { |
| 3 | if (global.enemy_mode == 0) |
| 4 | { |
| 5 | global.attack_cycle += 1; |
| 6 | if (global.attack_cycle >= global.attack_cycle_max) |
| 7 | global.enemy_mode = 1; |
| 8 | } |
| 9 | else if (global.enemy_mode == 1) |
| 10 | { |
| 11 | with (obj_martlet_final_attack_controller) |
| 12 | event_user(0); |
| 13 | } |
| 14 | } |
| 15 | else |
| 16 | { |
| 17 | with (obj_martlet_final_2_attack_controller) |
| 18 | event_user(0); |
| 19 | } |