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gml_Object_obj_attack_ed_grab_hand_solo_Create_0

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1
attack_state = 1;
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attack_number = 0;
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attack_number_max = 2;
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attack_hand_side_multiplier = 1;
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image_speed = 1/3;
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depth = -999999;
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if (x < 320)
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{
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    image_xscale *= -1;
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    direction = 0;
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}
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else
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{
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    direction = 180;
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}