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gml_Object_obj_author_head_shop_Create_0

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1
depth = -room_height - 1;
2
image_speed = 0;
3
image_index = 0;
4
disjoint_default_x = x - obj_author_torso_shop.x;
5
disjoint_default_y = y - obj_author_torso_shop.y;
6
disjoint_x = 0;
7
disjoint_y = 0;
8
can_talk_no_loop = false;
9
head_sprite = spr_author_head_normal_new_shop;