Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_axis_body_Create_0

(view raw script w/o annotations or w/e)
1
image_speed = 1;
2
image_xscale = 2;
3
image_yscale = 2;
4
base_sprite = 871;
5
death_sprite = false;
6
death_noloop = false;
7
axis_damaged_act = false;
8
damage_disjoint_count = 0;
9
damage_disjoint_x = 0;
10
no_loop_damage_disjoint_count = false;
11
starting_point_x = x;
12
starting_point_y = y;