1 | if (live_call()) |
2 | return global.live_result; |
3 | image_speed = 0; |
4 | image_index = 0; |
5 | initial_lvl = global.player_level; |
6 | target_lvl = 15; |
7 | level_current = initial_lvl; |
8 | timer_current = 0; |
9 | timer_max = 100; |