| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | image_speed = 0; |
| 4 | image_index = 0; |
| 5 | initial_lvl = global.player_level; |
| 6 | target_lvl = 15; |
| 7 | level_current = initial_lvl; |
| 8 | timer_current = 0; |
| 9 | timer_max = 100; |