Undertale Yellow script viewer

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gml_Object_obj_background_ceroba_battle_geno_yellow_Create_0

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var color_part = make_colour_rgb(228, 69, 101);
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part_embersys = part_system_create();
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part_emberEm = part_emitter_create(part_embersys);
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part_system_depth(part_embersys, 60);
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part_ember_small = part_type_create();
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part_type_sprite(part_ember_small, 2120, 0, 0, false);
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part_type_size(part_ember_small, 2, 2, 0, 0);
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part_type_colour1(part_ember_small, color_part);
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part_type_alpha2(part_ember_small, 1, 0);
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part_type_speed(part_ember_small, 0.8, 1.1, 0, 0);
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part_type_direction(part_ember_small, 75, 105, 0, 0);
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part_type_life(part_ember_small, 300, 300);
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part_type_blend(part_ember_small, false);
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part_ember_medium = part_type_create();
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part_type_sprite(part_ember_medium, 2119, 0, 0, false);
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part_type_size(part_ember_medium, 2, 2, 0, 0);
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part_type_colour1(part_ember_medium, color_part);
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part_type_alpha2(part_ember_medium, 1, 0);
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part_type_speed(part_ember_medium, 0.6, 0.9, 0, 0);
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part_type_direction(part_ember_medium, 75, 105, 0, 0);
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part_type_life(part_ember_medium, 325, 325);
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part_type_blend(part_ember_medium, false);
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part_ember_large = part_type_create();
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part_type_sprite(part_ember_large, 2117, 0, 0, false);
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part_type_size(part_ember_large, 2, 2, 0, 0);
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part_type_colour1(part_ember_large, color_part);
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part_type_alpha2(part_ember_large, 1, 0);
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part_type_speed(part_ember_large, 0.4, 0.7, 0, 0);
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part_type_direction(part_ember_large, 75, 105, 0, 0);
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part_type_life(part_ember_large, 350, 350);
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part_type_blend(part_ember_large, false);
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part_emitter_region(part_embersys, part_emberEm, 0, room_width, 0, 250, 0, 0);
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part_emitter_burst(part_embersys, part_emberEm, part_ember_small, 3);
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part_emitter_burst(part_embersys, part_emberEm, part_ember_medium, 2);
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part_emitter_burst(part_embersys, part_emberEm, part_ember_large, 1);
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part_emitter_region(part_embersys, part_emberEm, 0, room_width, 250, 250, 3, 0);
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diamond_width = 60;
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diamond_width_current = 0;
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diamond_height = 140;
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diamond_x[0] = 640 - diamond_width - 20;
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diamond_x[1] = 0 + diamond_width + 20;
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diamond_y = 120;
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diamond_y_original = 115;
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diamond_y_shift = 30;
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diamond_sin_deg = 0;
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diamond_alpha = 1;