1 |
var color_rect_1 = make_colour_rgb(73, 24, 31); |
2 |
var color_rect_2 = make_colour_rgb(157, 23, 50); |
3 |
var color_rect_3 = make_colour_rgb(216, 31, 68); |
4 |
var color_rect_4 = make_colour_rgb(228, 69, 101); |
5 |
draw_set_color(color_rect_1); |
6 |
draw_rectangle(0, 230, 640, 336, false); |
7 |
draw_set_color(color_rect_2); |
8 |
draw_rectangle(0, 242, 640, 330, false); |
9 |
draw_set_color(color_rect_3); |
10 |
draw_rectangle(0, 268, 640, 324, false); |
11 |
draw_set_color(color_rect_4); |
12 |
draw_rectangle(0, 310, 640, 324, false); |
13 |
draw_set_alpha(diamond_alpha); |
14 |
draw_set_color(color_rect_3); |
15 |
for (var i = 0; i < 2; i++) |
16 |
{ |
17 |
var diamond_x_left = diamond_x[i] - diamond_width - (diamond_width_current / 3); |
18 |
var diamond_x_right = diamond_x[i] + diamond_width + (diamond_width_current / 3); |
19 |
if (diamond_width_current > (diamond_width / 2)) |
20 |
{ |
21 |
diamond_x_left = diamond_x[i] - diamond_width - ((diamond_width / 3) - (diamond_width_current / 3)); |
22 |
diamond_x_right = diamond_x[i] + diamond_width + ((diamond_width / 3) - (diamond_width_current / 3)); |
23 |
} |
24 |
draw_primitive_begin(pr_linestrip); |
25 |
draw_vertex(diamond_x_left, diamond_y); |
26 |
draw_vertex(diamond_x[i], diamond_y - (diamond_height / 2)); |
27 |
draw_vertex(diamond_x_right, diamond_y); |
28 |
draw_vertex(diamond_x[i], diamond_y + (diamond_height / 2)); |
29 |
draw_vertex(diamond_x_left, diamond_y); |
30 |
draw_primitive_end(); |
31 |
draw_primitive_begin(pr_linestrip); |
32 |
vertical_line_1_x = (diamond_x[i] - diamond_width) + diamond_width_current; |
33 |
draw_vertex(diamond_x[i], diamond_y - (diamond_height / 2)); |
34 |
draw_vertex(vertical_line_1_x, diamond_y); |
35 |
draw_vertex(diamond_x[i], diamond_y + (diamond_height / 2)); |
36 |
draw_primitive_end(); |
37 |
draw_primitive_begin(pr_linestrip); |
38 |
var vertical_line_2_x = diamond_x[i] + diamond_width_current; |
39 |
draw_vertex(diamond_x[i], diamond_y - (diamond_height / 2)); |
40 |
draw_vertex(vertical_line_2_x, diamond_y); |
41 |
draw_vertex(diamond_x[i], diamond_y + (diamond_height / 2)); |
42 |
draw_primitive_end(); |
43 |
draw_primitive_begin(pr_linestrip); |
44 |
draw_vertex(diamond_x_left, diamond_y); |
45 |
draw_vertex(vertical_line_1_x, diamond_y); |
46 |
draw_vertex(vertical_line_2_x, diamond_y); |
47 |
draw_vertex(diamond_x_right, diamond_y); |
48 |
draw_primitive_end(); |
49 |
} |
50 |
draw_set_alpha(1); |