1 |
sprite_index = spr_background_el_bailador_test_yellow; |
2 |
image_speed = 0; |
3 |
image_index = 0; |
4 |
x = -64; |
5 |
y = -60; |
6 |
default_x = x; |
7 |
default_y = y; |
8 |
draw_left = bbox_left; |
9 |
draw_top = bbox_top; |
10 |
alpha_top = 240; |
11 |
alpha_bottom = 290; |
12 |
alpha_min = 0; |
13 |
alpha_max = 1; |
14 |
alpha_base = 1; |
15 |
interlaced_x = false; |
16 |
int_s_default_x = 1; |
17 |
int_s_current_x = int_s_default_x; |
18 |
interlaced_y = false; |
19 |
int_s_default_y = 1; |
20 |
int_s_current_y = int_s_default_y; |
21 |
int_s_last_y = int_s_current_y; |
22 |
pixel_dim = 2; |
23 |
osc_horizontal = true; |
24 |
osc_vertical = true; |
25 |
scroll_horizontal = false; |
26 |
scroll_vertical = false; |
27 |
m_sign_modifier = 1; |
28 |
m_time_elapsed = -1; |
29 |
time_max = floor(0.5 + (sprite_height / (2 * pixel_dim))); |
30 |
time_increase = 1; |
31 |
max_rise = 32; |
32 |
time_max_default = time_max; |
33 |
max_rise_default = max_rise; |
34 |
m_sign_modifier_v = 1; |
35 |
m_time_elapsed_v = -1; |
36 |
time_max_v = floor(0.5 + (sprite_height / (2 * pixel_dim))); |
37 |
time_increase_v = 1; |
38 |
max_rise_v = 30; |
39 |
animation_disjoint_y = 0; |
40 |
time_max_v_default = time_max_v; |
41 |
max_rise_v_default = max_rise_v; |
42 |
scroll_default_x = -pixel_dim; |
43 |
scroll_current_x = scroll_default_x; |
44 |
scroll_ind_inc_x = 1; |
45 |
scroll_ind_max_x = 1; |
46 |
scroll_ind_total_x = scroll_ind_max_x - scroll_ind_inc_x; |
47 |
scroll_default_y = -pixel_dim; |
48 |
scroll_current_y = scroll_default_y; |
49 |
scroll_ind_inc_y = 1; |
50 |
scroll_ind_max_y = 1; |
51 |
scroll_ind_total_y = scroll_ind_max_y - scroll_ind_inc_y; |
52 |
sprite_index = spr_background_el_bailador_test_3_salsa_2_yellow; |