1 |
pos_card_x[0][0] = 60; |
2 |
pos_card_y[0][0] = 31; |
3 |
pos_card_x[0][1] = 60; |
4 |
pos_card_y[0][1] = 164; |
5 |
pos_card_x[1][0] = 579; |
6 |
pos_card_y[1][0] = 31; |
7 |
pos_card_x[1][1] = 579; |
8 |
pos_card_y[1][1] = 164; |
9 |
pos_suit_x[0] = 114; |
10 |
pos_suit_y[0] = 16; |
11 |
pos_suit_x[1] = 114; |
12 |
pos_suit_y[1] = 213; |
13 |
suit_bnd_x[0] = 106; |
14 |
suit_bnd_x[1] = 533; |
15 |
suit_bnd_diff_x = (suit_bnd_x[1] - suit_bnd_x[0]) + 1; |
16 |
dist_suit_x = 19; |
17 |
dj_suit_x = 0; |
18 |
dj_speed_x = 1; |
19 |
dj_sign_x = -1; |
20 |
max_dj_suit_x = 2 * dist_suit_x; |
21 |
max_suit_total = 25; |
22 |
spin_type = "Nothing"; |
23 |
can_spin[0] = false; |
24 |
can_spin[1] = false; |
25 |
angle[0] = 0; |
26 |
angle[1] = 0; |
27 |
xscale[0] = 1; |
28 |
xscale[1] = 1; |
29 |
side[0] = 0; |
30 |
side[1] = 0; |
31 |
suit[0][0] = "Club"; |
32 |
suit[0][1] = "Club"; |
33 |
suit[1][0] = "Club"; |
34 |
suit[1][1] = "Club"; |
35 |
for (i = 0; i <= 1; i++) |
36 |
{ |
37 |
sign_modifier[i] = 1; |
38 |
time_elapsed[i] = 0; |
39 |
time_increase[i] = 1; |
40 |
} |
41 |
sprite_card_club = 1649; |
42 |
sprite_card_diamond = 3785; |
43 |
sprite_card_heart = 199; |
44 |
sprite_card_spade = 2781; |
45 |
sprite_suit_club = 3167; |
46 |
sprite_suit_diamond = 3532; |
47 |
sprite_suit_heart = 3300; |
48 |
sprite_suit_spade = 8; |